DEMONSLAYER
Author | Topic: DEMONSLAYER |
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Apprentice
Member # 6680
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written Wednesday, March 8 2006 07:44
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After a number of attempts through the Scree Caves "Holding Area" looking for the Demonslayer weapon I've been trounced enough by the endless golums to ask for assistance. Got so bad that I ALMOST considered using cheat codes! Any hints on how to initially proceed or a sense of what objective(s) are important in this area would be appreciated. Please, just a hint or two; I really want to solve as much of the game on my own as possible. Thanks. Posts: 7 | Registered: Friday, January 13 2006 08:00 |
Shock Trooper
Member # 1115
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written Wednesday, March 8 2006 08:09
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There's some levers around the edges that will open up portculli which will let you get into the center area. Incidentally, Acid Spray is your friend when dealing with golems. Low-cost, high-damage spells that deal acid damage (which almost nothing besides slimes resists) is handy. -------------------- "Don't take life so serious, son. It ain't nohow permanent." -Porkypine Derakon's Library Posts: 287 | Registered: Thursday, May 9 2002 07:00 |
FAQSELF
Member # 3
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written Wednesday, March 8 2006 08:09
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Be sure to turn off the endless-golem making machine to the SW. It requires some tool use. That will make your stay much easier. Then hit all the switches to the SE and NW. Go through the door to the SE, and you'll find what you're looking for. -------------------- A few cats short of a kitten pot pie... Radioactive cats have 18 half-lives. Check out a great source for information on Avernum 2, Nethergate, and Subterra: Zeviz's page. Finally, there's my Geneforge FAQ, Geneforge 2 FAQ, and Geneforge 3 FAQ. Posts: 2831 | Registered: Tuesday, September 18 2001 07:00 |
Apprentice
Member # 6680
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written Wednesday, March 8 2006 09:00
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Thanks to you both. Shall give it a try. BR Posts: 7 | Registered: Friday, January 13 2006 08:00 |
Shaper
Member # 247
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written Wednesday, March 8 2006 13:44
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No Doubt. I left that stupid machine on. I didn't have enough tool use. But damn that was annoying. Actually the Demonslayer quest was the biggest challenge in the game. Well for my party it was, at that time. -------------------- The Knight Between Posts. Posts: 2395 | Registered: Friday, November 2 2001 08:00 |
Apprentice
Member # 6933
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written Sunday, March 19 2006 08:11
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I found that tool-use 11 wasn't sufficient to turn off the golem machine. Unless you have skill points to burn, I recommend leaving the machine on. If you stay in combat mode continuously you'll be able to complete the quest before too many golems spawn. quote: Posts: 5 | Registered: Sunday, March 19 2006 08:00 |
Apprentice
Member # 6680
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written Sunday, March 19 2006 08:15
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Thanks, Beegz; your tactics recommendation was helpful. Posts: 7 | Registered: Friday, January 13 2006 08:00 |
Apprentice
Member # 6216
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written Sunday, March 19 2006 13:05
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Got rid of the golems, but what the heck is the magic password to give to the two monsters in the south? Do I have to talk to someone in the area to get the pass phrase, or do these two need a good smiting? Posts: 48 | Registered: Saturday, August 13 2005 07:00 |
Apprentice
Member # 6680
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written Sunday, March 19 2006 13:47
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Shine123: I just clobbered the c**p out of them. Tough but it works. BRAC Posts: 7 | Registered: Friday, January 13 2006 08:00 |
Law Bringer
Member # 6785
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written Monday, March 20 2006 15:19
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I think the password is nonexistent, like in Avernum 1 when you a ritual is mentioned to get past the fortress on the way to releasing Grah-Hoth. Just make sure you have someone to unshackle the terrorized minds from the ferocius demon and watch for the magic barrier. Trying this as a singleton, I got mental resistance at 66% and used mindshield scrolls. I still got terrorized a few times, but with invulnerability potions, and an armor potion, and lots of summoned shades to keep the demon busy I eventually won. Unfortuneately as a singleton you have to fight them one at a time and slowly wear them down past that nasty magic barrier that reduces damage. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Shock Trooper
Member # 4239
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written Monday, April 3 2006 09:53
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quote:Isn't that barrier only applied to one of them at a time, though? So as soon as one gets it you just start hacking at the other one. EDIT: Whoops, forgot I was going back into old threads. Sorry. [ Monday, April 03, 2006 09:54: Message edited by: SNM ] -------------------- There are two kinds of game players...those who are newbies, and those who were. Posts: 322 | Registered: Monday, April 12 2004 07:00 |
Apprentice
Member # 3664
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written Monday, April 3 2006 14:03
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Yeah exactly. That fight is actually pretty easy. Just another extended hack-hack fight, with occasional healing/unshackle minds. -------------------- *Child of Feanor* Posts: 25 | Registered: Friday, November 7 2003 08:00 |
Law Bringer
Member # 6785
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written Monday, April 3 2006 16:59
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As a singleton you have trouble when you have to fight both at once. Switching off to go after the unprotected one means that the demon mostly holds back and terrorizes you while the golem attacks. You can do it with more mindshield scrolls and invulnerability potions than I had available. I needed to have shades between me and the demon so he wastes his terror on them. But then the golem whacks two shades a round and I have trouble fighting both and creating allies. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Apprentice
Member # 3371
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written Tuesday, April 4 2006 09:14
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I did not think that demonslayer was worth the trouble... -------------------- Row!!! Posts: 35 | Registered: Thursday, August 21 2003 07:00 |
Law Bringer
Member # 6785
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written Tuesday, April 4 2006 16:56
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All it's really good for is to fulfill 2 quests. The Almaria one at least has a good reward. The gazer in the north part of the area has a better reward in the Gazer Sandals. Demonslayer wasn't any help versus the haakai since melee attacks slow the attacker. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Lifecrafter
Member # 6403
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written Wednesday, April 5 2006 01:20
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Why not? by that pont in the game you should have too many haste potions. Use them. -------------------- ??? ?????? ???? ????? Posts: 883 | Registered: Wednesday, October 19 2005 07:00 |
Infiltrator
Member # 878
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written Wednesday, April 5 2006 18:12
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Also the demonslayer gives defensive bonuses so you can keep it equipped while attacking such enemies with a bow. -------------------- Warning: Posts may contain misspellinks and typo.s Posts: 409 | Registered: Sunday, March 31 2002 08:00 |
Law Bringer
Member # 6785
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written Wednesday, April 5 2006 18:26
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I'd rather use another sword that has better attack bonuses like Radiant Soulblade or Seeking Rapier. By the end game I boosted hardiness so I don't take much damage. That and a lot of invulnerability elixirs that were just piling up. In the end I was zapping everything with spells or bow since I was too far away for melee attacks. Demonslayer didn't seem as good as in the other games for damage even versus a demon. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Warrior
Member # 6094
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written Wednesday, April 5 2006 18:33
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If someone requires a super sword, made to order, let me know. I have several properties to add, although you may have only 3 properties apiece. EDIT: I can also do bows. [ Wednesday, April 05, 2006 18:34: Message edited by: Sahdrani ] -------------------- Darkest Day Brightest Night May all fear My unknown might (deep voice) There are some things in this world that humanity was never meant to possess (/deep voice) Posts: 59 | Registered: Sunday, July 10 2005 07:00 |