Golems on Torment.
Author | Topic: Golems on Torment. |
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Infiltrator
Member # 5785
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written Thursday, July 7 2005 04:48
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As some might know, I brought up this problem before. They can be a real pain to handle unless you got acid damage, and a good BM score with that (or Greta). However, I have found something that will work just as well. Terror. A terror wand have a decent enough chance (and if it does not, just save before you encoutner golem, then reload), and will scare them into submission for five turns or so, enough for you to blast them into bits. This saved my life when playing as a Guardian. -------------------- "..The seventh wave of Thrall stumbled and climbed over the slippery, piled dead and Mazzarin saw The Watcher with them and at last knew the number of his days." Posts: 522 | Registered: Wednesday, May 4 2005 07:00 |
Apprentice
Member # 4112
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written Thursday, July 7 2005 05:49
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Actually, I found that standing near an essence pool and creating beefed up Roamers and Vlishen one after another tends to work, unless they lure the golem near me. -------------------- AKA xKiv : I/O,I/O, it's off to disk I go ... Posts: 42 | Registered: Thursday, March 18 2004 08:00 |
Agent
Member # 4506
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written Thursday, July 7 2005 06:44
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ME (an agent), which casts acid spray (getting all golems at once), and that other spell, forgotten it's name now (the one which puts up health, blesses and hastes you etc). Then Alwan goes in and getts whallopped, while I just provide heavy artillery support. After killing that physco golem thing on Dhonal's Isle, (the one with over a 1000 hp), I think I can just about take on anything... - Archmagus Micael -------------------- "You dare Trifle with Avernum?" ~ Erika the Archmage -------------------- My Scenarios: Undead Valley : A small Undead problem, what could possibly go wrong? -------------------- Richard Black - PROOF of his existance (the Infernal one's website). -------------------- MY FORUM! Randomosity at it's highest! :) Posts: 1370 | Registered: Thursday, June 10 2004 07:00 |