Random Questions
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Warrior
Member # 5086
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written Thursday, October 14 2004 16:07
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Two questions, for now... 1. Is there a call to change a graphic for a character. For example, if I wanted to change PC #1 (Character 0) to a different graphic is this possible? (Second Possibility) while defining a creature, is it possible to use if statements such as if (get_flag(0,0) == FALSE) { cr_which_sheet = 1234; } if (get_flag(0,0) == TRUE { cr_which_sheet = 4321; } EDIT: Are the creature statistics only loaded once a scenario? or every new town? or battle? Anyone know how that works? ???? 2. Is it possible to make a scenario check a seperate saved game at a given point (not a given point in the saved game, at a given point in the current scenario) to see if a SDF is true or false? (taking for granted that that saved game would be in that scenario currently) [ Thursday, October 14, 2004 16:13: Message edited by: Rabid Pigs Eating A Wolf ] -------------------- I love stupid people acting smart... Posts: 53 | Registered: Wednesday, October 13 2004 07:00 |
Off With Their Heads
Member # 4045
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written Thursday, October 14 2004 18:17
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To the best of my knowledge, 1 is not possible. I'm not sure I understand what you're talking about in 2, but it doesn't sound possible either. EDIT: More detail on 1. As far as I know, you can only use cr_which_sheet in your custom objects script, which is loaded when the scenario starts. [ Thursday, October 14, 2004 18:18: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Warrior
Member # 5086
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written Thursday, October 14 2004 18:56
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By #2 I mean: if I have a scenario made, and then make another one that is supposed to take place after it, is it possible to check a SDF from the previous scenario? EDIT: That is, if there is a saved game that is currently in the last scenario. Or, for that matter, is there any way to check ANYTHING from a previous scenario??? Oh and BTW, The entire reopening of an old discussion, I just saw the most recently posted thing, and replied to the wish list [ Thursday, October 14, 2004 19:03: Message edited by: Rabid Pigs Eating A Wolf ] -------------------- I love stupid people acting smart... Posts: 53 | Registered: Wednesday, October 13 2004 07:00 |
Off With Their Heads
Member # 4045
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written Thursday, October 14 2004 19:26
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No, you can't check an SDF from a previous scenario. As far as the other thread goes, my main point was that the posts were all from two years ago and clearly no longer relevant. EDIT: You may be able to pull some black magic where you check an item from a previous scenario, but I'm not sure if this would accomplish anything. [ Thursday, October 14, 2004 19:27: Message edited by: Kelandon ] -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
...b10010b...
Member # 869
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written Thursday, October 14 2004 22:36
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The best you can do is give out passwords in the previous scenario that can be entered in the next scenario, or just flat-out ask the party in dialogue or something what they did and didn't do in the previous scenario. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Triad Mage
Member # 7
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written Friday, October 15 2004 01:28
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You can do the first one by creating two monsters with the same stats and different pictures and then replacing one with the other. -------------------- "At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander ==== Drakefyre's Demesne - Happy Happy Joy Joy Encyclopedia Ermariana - Trapped in the Closet ==== You can take my Mac when you pry my cold, dead fingers off the mouse! Posts: 9436 | Registered: Wednesday, September 19 2001 07:00 |
Babelicious
Member # 3149
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written Friday, October 15 2004 07:43
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Unless you wanted to keep the injury and status of the current monster, of course. -------------------- I've got a pyg in a poke. Posts: 999 | Registered: Friday, June 27 2003 07:00 |
Warrior
Member # 5086
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written Friday, October 15 2004 08:14
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PC, not monster. So, for example, If I had a random scenario that changed a character to a demonic human (garzhad style) and wanted to force a change graphic, then is there a possible way to do that? -------------------- I love stupid people acting smart... Posts: 53 | Registered: Wednesday, October 13 2004 07:00 |
Off With Their Heads
Member # 4045
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written Friday, October 15 2004 10:18
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Basically, no. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Warrior
Member # 5086
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written Friday, October 15 2004 10:59
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The inability to do so is one of the lamest things I have found out about BOA to date... -------------------- I love stupid people acting smart... Posts: 53 | Registered: Wednesday, October 13 2004 07:00 |
Shake Before Using
Member # 75
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written Friday, October 15 2004 12:26
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I consider it a basically good thing that you cannot set the PCs on fire. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Infiltrator
Member # 148
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written Friday, October 15 2004 12:29
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Why would anyone want to change a PC's graphic? If you were a PC, would you want the DM to change your graphic at will? In regards to #2. Yes, it WOULD be nice to check SDF's. But how do you differentiate scenarios successfully? Also, if you did this, how do you tell the difference between scenario #1 0,0 SDF and secnario #2 0,0 SDF? BoA is desgined so that the player has SOME control, and scenarios DO NOT interfere with each other. It is a headache to create a system of compatible scenarios without massive cooperation for the various designers. A thought: Jeff could assign an ID to each scenario to tell them apart. But if a scenario is never submitted to Jeff, but released via a homepage... -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Warrior
Member # 5086
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written Friday, October 15 2004 14:02
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Oh well. I will find a way though damnit... -------------------- I love stupid people acting smart... Posts: 53 | Registered: Wednesday, October 13 2004 07:00 |
Post Navel Trauma ^_^
Member # 67
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written Sunday, October 17 2004 07:29
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There are reasons why we might want to (temporarily) change the graphic of a PC. If you only need it for a cutscene, you could fake it by moving the PCs out of the way and replacing them with monsters that have the new graphics. If you need it for more than that, I can't think of a way, but there might well be one. And even if you can't change a PC into a demon, you might well be able to add a demonic aura with suitable trickery. -------------------- Barcoorah: I even did it to a big dorset ram. New Mac BoE Posts: 1798 | Registered: Thursday, October 4 2001 07:00 |