3 anomalies/bugs?

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AuthorTopic: 3 anomalies/bugs?
Apprentice
Member # 3517
Profile #0
After using the char editor to increase stats there is often a 'file corruption, too high skill, reset to 0...' error. This is very annoying, since there is no indication of the real problem. What are the maximum stat levels at which the game will still be functioning properly? And why should the file be corrupted by using the built in char editor anyway?
Posts: 40 | Registered: Sunday, October 5 2003 07:00
Agent
Member # 4506
Profile Homepage #1
I have no idea why that's happening.

QUESTION ->>>? You registered for the forum in 2003, and have only put up 1 post. EEK!

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Posts: 1370 | Registered: Thursday, June 10 2004 07:00
Shaper
Member # 3442
Profile Homepage #2
Adding Exp is probably a better way of cheating, since you level up after killing just one thing. And you can add loads of it!

Edit: Oh, and what were the other bugs? That's only 1!

[ Wednesday, June 16, 2004 03:37: Message edited by: SupaNik ]

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Posts: 2864 | Registered: Monday, September 8 2003 07:00
Shock Trooper
Member # 4239
Profile #3
I saw something somewhere about the game checking to make sure your skills approximately match your level so that your level 1 fighter doesn't have 20 strength/dexterity/whatever. If that's what you're doing, just add experience too to level him up.

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There are two kinds of game players...those who are newbies, and those who were.
Posts: 322 | Registered: Monday, April 12 2004 07:00
Post Navel Trauma ^_^
Member # 67
Profile Homepage #4
How high are you making the skills? I wouldn't be surprised if there was a limit at 127 or 255.

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Posts: 1798 | Registered: Thursday, October 4 2001 07:00
Apprentice
Member # 3517
Profile #5
In answer to each:
The skill levels are never more than the editor allows.
Yes, I know about adding xp and then levelling up, but that is a different issue.
The other anomalies were related to the editor, so I've posted them in the editor forum.

Thx
Posts: 40 | Registered: Sunday, October 5 2003 07:00