BoA BUGS v6.0
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Author | Topic: BoA BUGS v6.0 |
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Agent
Member # 27
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written Saturday, October 21 2006 14:11
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Will these bugs actually get fixed? Posts: 1233 | Registered: Wednesday, October 3 2001 07:00 |
...b10010b...
Member # 869
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written Saturday, October 21 2006 14:33
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Outlook not so good. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Infiltrator
Member # 148
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written Saturday, October 21 2006 16:04
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Not even after GF4? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Shaper
Member # 7472
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written Saturday, October 21 2006 16:44
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After GF4, there may be a 0.01% chance of Jeff fixing these bugs. You can always be optimistic, though. Another reason for not fixing the bugs is that this often creates new bugs. Jeff may have decided that he'll keep it the way it is, rather then fix the present bugs, only to find out he has to make another patch because something major isn't working. -------------------- Scenarios need reviews! Please rate these scenarios at the CSR after playing them! Amnesia • Dilecia • The Empire's New Grove • Express Delivery Twilight Valley • Witch Hunt • Where the Rivers Meet Posts: 2686 | Registered: Friday, September 8 2006 07:00 |
Agent
Member # 5814
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written Saturday, October 21 2006 19:04
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Let me break out my Eight-Ball... It says that Jeff will follow the trend for BoE and also for previous BoA history. Oh, and look at that! Thuryl agrees, so it must be true. -------------------- quote: Posts: 1115 | Registered: Sunday, May 15 2005 07:00 |
Infiltrator
Member # 148
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written Sunday, October 22 2006 16:16
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Graphics Bug: Sheet 657 (Outdoor Cliff) The cliff graphics is too big and may cause stray pixels if use as an indoor cliffside. Easy to fix. Just make a selection of the correct size and delete the extra. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Shaper
Member # 7472
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written Thursday, November 30 2006 20:39
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New bug. With the creature special ability 29 (divides when hit), the newly created creatures start out with full health instead of partial health. With a high-health creature, this can literally make an impossible to beat battle. -------------------- Scenarios need reviews! Please rate these scenarios at the CSR after playing them! Amnesia • Dilecia • The Empire's New Grove • Express Delivery Twilight Valley • Witch Hunt • Where the Rivers Meet Posts: 2686 | Registered: Friday, September 8 2006 07:00 |
Agent
Member # 2820
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written Friday, December 1 2006 18:19
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Um, no? I'm positive doomguards and the like do not split into healthy halves. -------------------- Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are. ==== Alorael: War and violence would end if we all had each other's babies! ==== Drakefyre: Those are hideous mangos. Posts: 1415 | Registered: Thursday, March 27 2003 08:00 |
Shaper
Member # 7472
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written Friday, December 1 2006 18:27
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I know it worked in one of the earlier versions of BoA, but it doesn't appear to work correctly now. While we're on the subject of ability bugs, creature abilities 30 and 32 (Heat ray, Energy ray) are basically the same, except for their animation. -------------------- Scenarios need reviews! Please rate these scenarios at the CSR after playing them! Amnesia • Dilecia • The Empire's New Grove • Express Delivery Twilight Valley • Witch Hunt • Where the Rivers Meet Posts: 2686 | Registered: Friday, September 8 2006 07:00 |
Off With Their Heads
Member # 4045
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written Friday, December 1 2006 20:03
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There's a major doomguard in Exodus, and, as I recall, he worked just fine. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Agent
Member # 2820
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written Saturday, December 2 2006 12:01
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quote:While it may not be intentional per se, that is not a bug either. -------------------- Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are. ==== Alorael: War and violence would end if we all had each other's babies! ==== Drakefyre: Those are hideous mangos. Posts: 1415 | Registered: Thursday, March 27 2003 08:00 |
Shaper
Member # 7472
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written Saturday, December 2 2006 12:03
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Am I starting to notice a pattern here? -------------------- Scenarios need reviews! Please rate these scenarios at the CSR after playing them! Amnesia • Dilecia • The Empire's New Grove • Express Delivery Twilight Valley • Witch Hunt • Where the Rivers Meet Posts: 2686 | Registered: Friday, September 8 2006 07:00 |
Off With Their Heads
Member # 4045
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written Saturday, December 2 2006 12:46
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Undocumented features are slightly different. It's worth noting them down and telling everyone about them, but they're not quite the same thing as bugs. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |