Large Graphics
Author | Topic: Large Graphics |
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Infiltrator
Member # 148
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written Thursday, June 3 2004 11:23
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Is it possible to create graphics larger than 2 icons? I've tired mixing 2 icon high graphics with a custom floor (bottom 1/3). I know previous games have taller graphics, but was the capability not included in BoA? -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |
Triad Mage
Member # 7
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written Friday, June 4 2004 01:05
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No, previous games did not have taller graphics. -------------------- "At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander ==== Drakefyre's Demesne - Happy Happy Joy Joy Encyclopedia Ermariana - Trapped in the Closet ==== You can take my Mac when you pry my cold, dead fingers off the mouse! Posts: 9436 | Registered: Wednesday, September 19 2001 07:00 |
Infiltrator
Member # 169
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written Friday, June 4 2004 01:50
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Sure about that? The spire in Nethergate is three icons high (Judging from the image's inclusion in Avernum files), and three icons exist for one pillar style in Avernum 2 (I presume the same graphic is used in 1 and 3, but am not sure). Check G724. Not sure if all three are used in the second case. That said, I don't think it's possible in BoA. [ Friday, June 04, 2004 01:51: Message edited by: Namothil ] Posts: 422 | Registered: Tuesday, October 16 2001 07:00 |
BANNED
Member # 4
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written Friday, June 4 2004 06:47
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The three-space pillar is indeed used in A1-2, although IIRC, Jeff dropped it in A3. A damn shame, too- that pillar was friggin' awesome! Eh. -_- -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Shock Trooper
Member # 4445
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written Tuesday, June 8 2004 11:29
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Well... If you weren't goin to have anything on the space directly above the space where you wanted to put the graphic, you could put a two-part terrain there, leave the bottom blank, and then use the upper part to make the upper third of the other graphic. If you made it so the party could wak through it, it would be pretty much like one terrain. If that didn't make sense, sorry. Posts: 293 | Registered: Saturday, May 29 2004 07:00 |
Infiltrator
Member # 148
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written Tuesday, June 8 2004 12:31
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Oh, I figured out a another method using 1 space. Use a custom floor with the bottom third + floor type. Then use a 2 part terrain with any needed offsets to line it up. The gripe would be making a unique floor. But there is plenty of free space in the floor lists so I have no worries. -------------------- My ego is bigger than yours. Posts: 480 | Registered: Thursday, October 11 2001 07:00 |