Monster/Puzzle/Item Thread
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Author | Topic: Monster/Puzzle/Item Thread |
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BANNED
Member # 4
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written Monday, March 14 2005 17:00
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There are already Greaves in Canopy. Your "Tights" are way too powerful, and your "Superman Boxer Shorts" are again worthless. And Toast, you actually cannot change monster types. I mean, yeah, you could do an almost-complete quasi-switch, but... Re: Archmage- a nice idea, but Haakai is the last thing that ANY scenario needs. And if you're looking for magi who are spiteful upon death, well... Canopy's Bugbear Mage. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Agent
Member # 2210
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written Monday, March 14 2005 17:11
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In Death At Chapman's the mage turns into a wraithe at least graphically. It would just be a graphic switch. This has been done several times -- in Backwater calls-- the statues turn into Demon Golems, also the rocks transform into Eye Beasts. I think this could be done easily-- villagers turning into demons could easily be done. -------------------- Wasting your time and mine looking for a good laugh. Star Bright, Star Light, Oh I Wish I May, I Wish Might, Wish For One Star Tonight. Posts: 1084 | Registered: Thursday, November 7 2002 08:00 |
Apprentice
Member # 5048
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written Monday, March 14 2005 17:12
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Solomon - hardiness increases elemental resistance, and +1 Gymnastics is hardly game-unbalancing, especially compared to, say, the Magic Greaves. Haakai makes sense in this situation - it isn't my fault if it's overused. It's something different from your beam, and more suitable for a 1v1 combat, such as surprising the guy in his office. Is the guy who made Canopy declaring himself the high arbiter of balance? :P Posts: 33 | Registered: Sunday, October 3 2004 07:00 |
BANNED
Member # 4
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written Monday, March 14 2005 18:18
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Stat bonuses from items do NOT increase elemental resistances- for instance, RoR's Lucky Cloak does not give you added resistance to fire. Tights, unless I'm mistaken and they actually are magic, will increase your evasion by 5% and increase your odds to hit by 5%. Haakai are BORING. Big, giant spellcasters are nothing new, and need something more than a Haakai. Re: balance, yeah- pretty much. :P (Honestly, Bahssikava is less lucrative than even the HLPM- Canopy, considering its level, is much closer to Jeff's scenarios than it may seem.) -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Agent
Member # 2210
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written Tuesday, March 15 2005 02:28
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Another interesting idea. Almost all of the constructs-- golems, doom guards are humanoid. Create some non-humanoid constructs-- spider golem, scorpion golem, iron horse, war wheel, etc. -------------------- Wasting your time and mine looking for a good laugh. Star Bright, Star Light, Oh I Wish I May, I Wish Might, Wish For One Star Tonight. Posts: 1084 | Registered: Thursday, November 7 2002 08:00 |
Apprentice
Member # 5048
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written Tuesday, March 15 2005 10:52
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Fine, fine, I edited it up in my post. Just a funny little item though. I figured that the Boxer Shorts would be a monster drop off a trog boss and that the tights would be in the drawer of the Haakai-summoning archmage. :) You don't like Haakai, fine, but this is a 1v1 deal, so it has to be a monster thing - healing yourself for acid damage every turn for an hour is much more boring than Haakai. Demons make a lot of sense as summoning a "screw you" item on death. What monster(s) should be summoned, if not a Haakai? Posts: 33 | Registered: Sunday, October 3 2004 07:00 |
Agent
Member # 2210
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written Wednesday, March 16 2005 03:02
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Something which I would like to see is more terrain and field effects. There already is a pretty good variety. Basically create a type of terrain or field for each effect in Avernum. Some which are not covered. Terrain Sleeping gas Acidic ground Mud-- slows party Unholy ground-- curses party Monster Fields Umberhulk-- confusion field Brain Beast-- mind control field Angel-- blessing field etc. -------------------- Wasting your time and mine looking for a good laugh. Star Bright, Star Light, Oh I Wish I May, I Wish Might, Wish For One Star Tonight. Posts: 1084 | Registered: Thursday, November 7 2002 08:00 |
Apprentice
Member # 5048
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written Wednesday, March 16 2005 13:02
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More terrain is a good idea, you can do the monster effects as scripts but probably not as fields per se. =( Item: Satchel Charge. Unusual ability, takes a charge. When you use it, enter w, n, s, or e in a dialog box and it creates a hostile monster called Satchel Charge next to you in the matching direction, if that space is open, otherwise it give you back the satchel charge. Ability: Make Satchel Charge: If party has 2 energetic herbs, mandrake, a fine first aid kit, a character with at least 8 tool use, and a character with at least 10 Potion Making, take the alchemical ingredients and the first aid kit and give the party a Satchel Charge. Monster: Satchel Charge. 20 HP, immune to physical, mental, cold, acid, and poison. No attacks, and doesn't move. On death, triggers a script which does 250 fire damage to everything in a 2 square radius. Monster: Necromancer: Sorcerer with a different graphic. Summons a Spectral Warrior every 2 turns. On death, same effect as the Ember-Eye Zombie, but it summons a Ruby Skeleton with 700 health rather than a Burning Bones. Monster: Beautiful Stalagmite. 2000 HP, immune to cold, poison, and mental, doesn't move, no attacks. Friendly. Drops a Fine Crystal on death. [ Wednesday, March 16, 2005 13:05: Message edited by: bjlhct2 ] Posts: 33 | Registered: Sunday, October 3 2004 07:00 |
Apprentice
Member # 5048
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written Thursday, March 17 2005 15:16
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Scroll: Dark Prayer: Usable once per day (no charge), hastes entire party, gives user divine protection, -200 experience for user. Posts: 33 | Registered: Sunday, October 3 2004 07:00 |
Warrior
Member # 182
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written Friday, March 18 2005 04:32
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Stone of Sanctuary: One use per day, similar to a spelshard. Gives everyone within five paces of the user sanctuary (including ememies). -------------------- All things are possible, except skiing through a revolving door. Posts: 174 | Registered: Friday, October 19 2001 07:00 |
BANNED
Member # 4
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written Friday, March 18 2005 06:07
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The Dark Prayer is impossible, the "everyone within 5 spaces" is even moreso. (Unless, of course, these are actually Canopizations.) -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Off With Their Heads
Member # 4045
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written Friday, March 18 2005 06:16
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Um, if we're talking about scripted effects, those bits are not only possible, but in fact trivial. The only problem is that Sanctuary doesn't exist in BoA. I mean, you might in theory be able to pull off some sort of strange effect with creature scripts, but that would be difficult. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
...b10010b...
Member # 869
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written Friday, March 18 2005 11:55
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quote:Sir, you are drunk. Sanctuary is status type 14. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Off With Their Heads
Member # 4045
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written Friday, March 18 2005 12:31
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Oops. Well, the spell was taken away. I just assumed that meant the status was gone, too. Interesting. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Apprentice
Member # 5048
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written Friday, March 18 2005 13:01
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Item: Gargoyle's Ring: +30 Hardiness, +25% resistance to all damage, -2 AP. Posts: 33 | Registered: Sunday, October 3 2004 07:00 |
Apprentice
Member # 5048
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written Friday, March 18 2005 15:33
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Monster: Spell-Stealing Shade: Take a Fierce Shade, give it an anti-magic field, and give it a script so that it removes all statuses from party members when it dies. Posts: 33 | Registered: Sunday, October 3 2004 07:00 |