Canopy v1.0.3

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AuthorTopic: Canopy v1.0.3
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http://tm.desperance.net/Canopy.html

Lots of bug fixes. LOTS of 'em. (Including some which have ruinated games.)

I'm sending the update to spidweb as we speak...

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Guardian
Member # 2476
Profile #1
I have an updated BoA version, downloaded your scenario, and now can't play it. It doesn't show up on the scenario selection screen. Files checked, all there. Is anyone else having a like problem?

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Polaris
Rache's A3 Site reformatted 2/3 done
Rache's A3 Site, original version
Posts: 1828 | Registered: Saturday, January 11 2003 08:00
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Wh-how? I'll re-upload it, but...

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00
Guardian
Member # 2476
Profile #3
I tried to open Canopy.bas in the editor and got an error message: 'this file is not a legitimate Avernum scenario'. Does that help?

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Polaris
Rache's A3 Site reformatted 2/3 done
Rache's A3 Site, original version
Posts: 1828 | Registered: Saturday, January 11 2003 08:00
Warrior
Member # 5289
Profile #4
It worked fine on my side, both for Mac and Win.
So, it may be download problem.

[Folder Icon for Windows]
It seems to be in fashion to add folder icon.
But Mac folder icon aren't displayed on Win without some conversion.

1. Convert the invisible Icon resource file in the Mac folder to 'icns' datafork resource file on Mac.
2. Convert 'icns' file to Windows .ico file with GraphicConverter X on Mac.
Or
2'. Convert 'icns' file to Win icon with Windows utility, such as Axialis IconWorkshop (trial version is sufficient for this purpose)
3. Move converted icon file (.ico) to the scenario folder
4. Make "Desktop.ini" file in the scenario folder with a text editor. Its content is as follows
[.ShellClassInfo]
IconFile=%ProgramFiles%\Blades of Avernum\Blades of Avernum Scenarios\Canopy Windows\Folder.ico
IconIndex=0

rsrc2icns
Icon resource file -> 'icns' datafork resource file converter
It is updated to v1.1. Now it can directly accept folder that has folder icon.

[Edit]
Editor (original and 3D) gives the error message: 'this file is not a legitimate Avernum scenario', when the first 4 byte of the ".bas" file is not correct. The .bas file seems to be corrupted.

[ Saturday, February 26, 2005 16:29: Message edited by: Notus ]

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Project: BoA Editor Remake on SourceForge.net
supports "3D BoA Editor" (Mac and Win), and creates advanced BoA Editor.
Posts: 107 | Registered: Tuesday, December 14 2004 08:00
Guardian
Member # 2476
Profile #5
Well, I'm not unwilling, if you tell me how to open .sit-files on Windows. Though it would be easier, if the Windows version had no icon.

edit: Saw your post. I'll redownload and try again.

edit: Thank you, Notus. Problem solved, the download was corrupted.

[ Saturday, February 26, 2005 10:35: Message edited by: ef ]

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Polaris
Rache's A3 Site reformatted 2/3 done
Rache's A3 Site, original version
Posts: 1828 | Registered: Saturday, January 11 2003 08:00
Agent
Member # 14
Profile #6
Does the new version do anything about the unlimited looping error when whatsherface drains a God party's hp?

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Dragyn Bob

"Abandon all hope, ye who enter here!"-The Divine Comedy
Posts: 1481 | Registered: Thursday, September 27 2001 07:00
Warrior
Member # 5289
Profile #7
quote:
Well, I'm not unwilling, if you tell me how to open .sit-files on Windows.
Sorry, this tips was for scenario designers. I should post it in another thread.

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Project: BoA Editor Remake on SourceForge.net
supports "3D BoA Editor" (Mac and Win), and creates advanced BoA Editor.
Posts: 107 | Registered: Tuesday, December 14 2004 08:00
Cartographer
Member # 995
Profile #8
Does it fix that Cloud of Blades was NOT, in fact, restored to my priest at the end of the scenario? (I played through until the final thing - didn't use the "leave scenario" spell)

[ Saturday, February 26, 2005 10:46: Message edited by: silver harloe ]
Posts: 206 | Registered: Thursday, April 18 2002 07:00
Shaper
Member # 247
Profile Homepage #9
Works fine for me on OSX 10.2.8.

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The Knight Between Posts.
Posts: 2395 | Registered: Friday, November 2 2001 08:00
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Silver- fixed! The spells should indeed be restored.

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Posts: 6936 | Registered: Tuesday, September 18 2001 07:00