number of people - Ocean Bound
Author | Topic: number of people - Ocean Bound |
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Shock Trooper
Member # 1152
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written Wednesday, February 15 2006 18:38
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Ok, so ive had OceanBound installed on my mac for about a year now, just never got arround to playing it. So, now i start playing it, and i notice something: every level i advance i start with less people. is there a way to get more people? am i doing something wrong that thisd happens? -------------------- -Sylak Proud Member of the Church of Devine Luchere Way too many lifeforms are carbon-based. Put this in your signature/AIM Profile if you're not. Posts: 319 | Registered: Tuesday, May 14 2002 07:00 |
Law Bringer
Member # 335
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written Wednesday, February 15 2006 20:29
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Your population is part of the challenge. The trend may reverse eventually, but quite honestly I couldn't bear playing that far even if I could bear registering. —Alorael, who has better things to do. Like play Tetris and Tranquility and Sparkz. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Councilor
Member # 6600
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written Wednesday, February 15 2006 20:35
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Sparkz was a good game. There was an Internet mock-off called Qix or something like that that was pretty good, but only because one could type in any name and quote they wanted if they made the high scores, and making the high score was easy. So there was stuff like "All hail Emperor Bush" and "Never ever ever leapfrog a unicorn" and "I knew it! The blue one hates me!" Dikiyoba does not need any more encouragement to be weird, so the quotes probably weren't such a good thing. But a small percentage were funny. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
...b10010b...
Member # 869
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written Wednesday, February 15 2006 21:16
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Actually, Qix was also the name of the original arcade version of the game. So both Sparkz and the online Qix are knockoffs. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Law Bringer
Member # 335
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written Thursday, February 16 2006 08:07
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For quotes, one cannot beat Googlewhack. I'm impressed by some of the conversations. For mindless fun, one cannot beat Qix/Sparkz. Both games are aesethetically complete, which makes them intriguingly opposite to the aesthetically empty Richard White games. —Alorael, who should amend that. Aside from some minor frustrations, Lost Souls' graphics are as perfect as they need to be. Ocean Bound is just plain ugly, and Galactic Core contains a strange mix of failed attempts at graphics and attempts that should have been made but weren't. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
Shaper
Member # 247
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written Thursday, February 16 2006 18:24
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Ocean bound is the best! -------------------- The Knight Between Posts. Posts: 2395 | Registered: Friday, November 2 2001 08:00 |
Lifecrafter
Member # 34
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written Saturday, February 18 2006 09:43
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Ocean Bound is the salt on the slug of life. -------------------- Frisbeetarianism is the belief that when you die, your soul goes up on the roof and gets stuck. 'Spiderweb Software' anagrammmed: 'Word-bereft A**wipe' Posts: 702 | Registered: Wednesday, October 3 2001 07:00 |