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Choosing a side has never been so tough in Geneforge 4: Rebellion
Apprentice
Member # 8828
Profile #0
Geneforge 3 presented some difficult moral choices, probably moreso than any Spiderweb game before. But with Geneforge 4, there's ethical complications around every corner.

I guess to accurately assess what 'side' you're on (because playing neutral up until the last 2 hours is laaame), you've got to look at what you're trying to achieve. Personally, I think the best goal is to achieve a stable, free society. There are a couple ways that the three groups collectively fail and achieve this.

The rebels are really two factions. The human rebels are probably the most virtuous and viable option of all of the factions. Simply put, however, you can't have one without the other. The drakons are a serious blight that needs to be removed. With them running around and emerging themselves into the deeper and darker secrets of shaping, a stable human society can't exist. Both sides of the rebels are conspiring to release a horror on the world. This has an upside; a holocaust that razed the entire world to the ground could let the world begin anew, like a biblical flood. However, destroying civilization is something I'd rather not try, so the rebels seem out of the question.

Next is the shapers. They have the most practical argument going for them; sure, they can be unjust sometimes and even cruel, but in times of conflict it's absolutely necessary. They need to control their knowledge with an iron will. What still doesn't work out here, really, are two points. The first is why the Shapers need to basically be the rulers of civilization. The question of Shaper arrogance is always left unresolved, because most of the time they really are. And why, exactly, do they need to be ruler to control their knowledge? There's really no justification for a Shaper government beyond some vague, ambiguous argument that they need to control the people to control their knowledge. A worthy goal, since the knowledge definitely has to be controlled, but a totalitarian Shaper government is not the answer. The second problem is with the issue of Shaping itself, which moves onto the...

Trakovites. The idealist. Probably the best path on paper. Shaping causes all kinds of problems, it creates threats to humankind, twists people, all that jazz. No one's on their side because they all like shaping, all use shaping as a powerful tool. However, just because shaping can be a useful tool doesn't mean that removing it wouldn't be a benefit to society. With the total removal of shaping, society would start up. Technology would advance. Engineering and mechanics would blossom. We wouldn't rely on servile-slave labor to build our stone buildings. Shaping would become a crutch, a thing of the past, and we would throw off our shackles and move on. The problem? First, the total removal of shaping might just cause a total breakdown in society. Second, it doesn't seem possible. Too many people use it and too few people are against it to make it seem reasonable.

Therefore, there are a few options.

1) Reform within the Shapers. Basically, slowly transition away from a totalitarian government to a secret sect.
2) Total destruction of the rebels and the shapers. The world would be thrust into the Dark Ages, but whatever sprung from the ashes could be a government much better than the shapers... or much worse.
3) The Trakovite path; destroy Shaping, society throws off its crutches and moves on, advances, prospers.

It seems like option 1 is the best path, but you can't play that way. Any ideas?

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Stand back! I'm going to try science!
Posts: 3 | Registered: Tuesday, May 29 2007 07:00
Totally baffled with Greiner in Geneforge Series
Apprentice
Member # 8828
Profile #0
The only FAQ I can find says that, if I've been following the walkthrough, I should have the option to try to disrupt the spell on him. Problem is, I have absolutely no idea how to do that. Can anyone please help me find out how exactly I trigger the conversation option letting me set him free of the spell?

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Stand back! I'm going to try science!
Posts: 3 | Registered: Tuesday, May 29 2007 07:00
Reccomend other RPGs in General
Apprentice
Member # 8828
Profile #19
I found this really cool game called Geneforge that lets you shoot fireballs and make killer lizards.

...

But one of my favorite games of all time is a strategy RPG for the N64, Ogre Battle 64, hence the profile pic.

[ Tuesday, May 29, 2007 16:03: Message edited by: Wojiz ]
Posts: 3 | Registered: Tuesday, May 29 2007 07:00