Profile for Raff McRuff

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Tower Colony hidden spaces in Avernum 4
Apprentice
Member # 7813
Profile #9
Another reason worth mentioning, I think, is: trying to open doors or boxes involves not only "power" but strategy. I just opened three boxes in a room after killing a demon (in Castle upstairs, as I recall) and found three bad results: one box contained a trap that alerted all the Castle residents to attack my group; another contained poison; the third contained a rain of fire.

Had to fight and kill a demon to get dumped on. Fortunately, I had learned enough strategy by this time that I simply reverted to the save made just prior and thus escaped all injury.

Jeff is teaching us all to learn strategies for survival. (At least in Avernum 4 and other such games.)

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Our guide to the future: knowing and understanding history
Posts: 5 | Registered: Friday, December 22 2006 08:00
Quest from Battlemaster Crewl in Avernum 4
Apprentice
Member # 7813
Profile #0
Crewl's quest is to locate and slay Imiriel. He suggests she is hiding in a farmhouse west of Bargha. I have not been able to locate her.

1. Is his quest legitimate? I.e., does satisfaction of his quest advance my interests in the game play?

2. Where can she be found?

(I killed Annatolia, based on a suggestion received outside the game itself that she was not a worthy person. I hope that did not ruin the game for me.)

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Our guide to the future: knowing and understanding history
Posts: 5 | Registered: Friday, December 22 2006 08:00
Tower Colony hidden spaces in Avernum 4
Apprentice
Member # 7813
Profile #4
Again, thanks for the response.

It makes me wonder, though -- Jeff, why have two doors that are so high a level they cannot normally be opened and yet nothing there is worth having?
Posts: 5 | Registered: Friday, December 22 2006 08:00
Tower Colony hidden spaces in Avernum 4
Apprentice
Member # 7813
Profile #2
OK, it is good to learn which spaces are not viewable (not worth the trouble or just not viewable). Thanks for your post.

However, the two locked doors upstairs from X's room: are they ever openable?
Posts: 5 | Registered: Friday, December 22 2006 08:00
Tower Colony hidden spaces in Avernum 4
Apprentice
Member # 7813
Profile #0
Upstairs: I cannot get past the rubble to see the hidden spaces. And the gate is shut. Is there a way to open the gate?

Also two locked doors upstairs. Can't open them.

My characters are mostly level 34.

Suggestions?

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Our guide to the future: knowing and understanding history
Posts: 5 | Registered: Friday, December 22 2006 08:00