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Avernum V ideas in Avernum 4
Apprentice
Member # 7375
Profile #232
I like having a seperate shadow plane for lost puppies and maybe a land run desolete with death and hell but in the original plane of existence.

Also I think A5 and Everquest should have armor that nullifies magic to make warriors the most powerful masters of the universe

"If at first you don't succeed, beat it with a kendo stick and force it to work"
Posts: 3 | Registered: Saturday, August 12 2006 07:00
armor and whatnot in Avernum 4
Apprentice
Member # 7375
Profile #2
thx, Karma, its been real.
Posts: 3 | Registered: Saturday, August 12 2006 07:00
armor and whatnot in Avernum 4
Apprentice
Member # 7375
Profile #0
I cannnot make sense of + or - % to hit chance on the armor items i.e. radiant gauntlets ad hoc +5. On the items list, so kindly posted by Slartucker, refers to this number as the Fnch.

Before I consider Hawk King's editor, is it for editing the charactor's stats and items?

Is the Blades of Avernum scene editor tool with the game and do I need to use scripts. As an amateur editor I only build stories and landscapes with given tools.

I am building an above and warren based design for a game that is versatile, it was great when I used it on AoW:SM editor but did not run.

:P
Posts: 3 | Registered: Saturday, August 12 2006 07:00