Profile for Rhokar
Field | Value |
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Displayed name | Rhokar |
Member number | 7274 |
Title | Apprentice |
Postcount | 2 |
Homepage | |
Registered | Monday, July 3 2006 07:00 |
Recent posts
Author | Recent posts |
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What do you think of A4 in Avernum 4 | |
Apprentice
Member # 7274
|
written Tuesday, July 11 2006 10:19
Profile
Back to the original question, re the difficulty level, I may have to change my answer to definitely harder than previous Avernums. I'm now about halfway through all the pylons in the tunnels west of Fort Remote to Rhentar's 1st(?) hideout. I've read that there is a way to sneak around these if you're careful, but whether this or trying to take them out one grouping at a time (and returning to the fort to recover mana), I don't recall anything this difficult in prior games. Perhaps I am at too low a level (21 or so) to do this part. Posts: 2 | Registered: Monday, July 3 2006 07:00 |
What do you think of A4 in Avernum 4 | |
Apprentice
Member # 7274
|
written Thursday, July 6 2006 06:43
Profile
Hello all, new member, but long-time player of Avernum (1,2,3, BOA, and now 4) Even with prior experience, I would say this is at least as difficult as prior games in the series, and I'm not all the way through (about level 20 or so). I found myself more frequently reloading if I bumbled into a big fight without really preparing and planning, which meant more strategy was required. Even the smaller battles required strategy because I wanted to be able to get through using the least amount of mana, since resting was not an option. I found the first aid aspect an interesting and welcome change. The death/unconscious feature means death is not an instant reload, which I liked too. Overall, I'm liking A4 quite well. I think there's a tendency to not like things we aren't used to at first, but now I think many aspects of the engine are indeed superior to the old ones. Posts: 2 | Registered: Monday, July 3 2006 07:00 |