Profile for Spiritoftherain
Field | Value |
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Displayed name | Spiritoftherain |
Member number | 6678 |
Title | Apprentice |
Postcount | 11 |
Homepage | http://www.livejournal.com/users/spiritoftherain |
Registered | Thursday, January 12 2006 08:00 |
Recent posts
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Avernum , Geneforge or ? in General | |
Apprentice
Member # 6678
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written Thursday, December 27 2007 15:11
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Geneforge was an amazing start to a new series. Really awesome game. -------------------- Formerly EatAChinchilla... Posts: 11 | Registered: Thursday, January 12 2006 08:00 |
Rocky's Revival (World of Avernum Factional RP Revival Discussion) in General | |
Apprentice
Member # 6678
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written Wednesday, December 26 2007 07:01
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I am aware of the Vahnatai's inability to walk on the surface world, so I took that into account when thinking of what kind of faction I'd want. I'm not going to toot my own horn about my own ability to RP (I'd say with six years experience I've learnt a few things, but some go through their whole life learning nothing), but I was looking more at the vaguely Oriental-inspired culture and the way they interacted with humans, who they supposedly created. Besides, with all the **** that happened after Avernum 3, this would be a peaceful faction more than everything (with only a slight amount of sneakiness to it). I imagined a group of warrior scholars cataloguing Avernum and its human history to put it in their lore books, seeing as they have an interest in history. Though if you strongly believe that Vahnati have no place in this game, then I most certainly will relent. I like Sliths as well. >___> -------------------- Formerly EatAChinchilla... Posts: 11 | Registered: Thursday, January 12 2006 08:00 |
Rocky's Revival (World of Avernum Factional RP Revival Discussion) in General | |
Apprentice
Member # 6678
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written Monday, December 24 2007 16:52
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Appreciated. :) I too would be put off this game if there was WC3 villains scurrying around. It's not only copyright violation, it's blatant lack of imagination, and I'm rather sick of the boner that people seem to have for Blizzard storylines, to be honest. :/ -------------------- Formerly EatAChinchilla... Posts: 11 | Registered: Thursday, January 12 2006 08:00 |
What video gmaes would you like to see made into movies... no Halo! in General | |
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Member # 6678
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written Monday, December 24 2007 11:58
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Personally, I'm excited for the Max Payne movie that's supposedly coming out. I hope they keep the self-parodies and over-the-top ultranoir dialogue. @_@ As well as shooting. Assassin's Creed could be an awesome high budget movie as well. -------------------- Formerly EatAChinchilla... Posts: 11 | Registered: Thursday, January 12 2006 08:00 |
Rocky's Revival (World of Avernum Factional RP Revival Discussion) in General | |
Apprentice
Member # 6678
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written Monday, December 24 2007 11:38
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I am intrigued with the possibility of another RP game here. I was thinking of doing some stuff with the Vahnatai... possibly warrior scholars, studying the art of combat. Only, I haven't finished Avernum 3. Does anything traumatic happen in the relationship between Avernites and Vahnatai that I should know about? In addition, I haven't played in a while, so I know a little about Cystal Souls and the Caste system. But is there a comprehensive encyclopedia on Vahnatai culture out there? -------------------- Formerly EatAChinchilla... Posts: 11 | Registered: Thursday, January 12 2006 08:00 |
Vahnatai RP - The Infested Chambers in General | |
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Member # 6678
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written Tuesday, January 17 2006 17:49
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OOC: I see no reason why you can't! Arancaytar's also going to be a little busy till around february, so I'm just waiting for enough people to come in... roughly around six or seven would be good, I think. :) -------------------- Formerly EatAChinchilla... Posts: 11 | Registered: Thursday, January 12 2006 08:00 |
Need Vahnati Info for new RPG idea in General | |
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written Thursday, January 12 2006 19:04
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Should have told that to me on AIM before you went to bed. Bah. :P *retreats to bunker so as to resist conspiracy-fueled assasinations* [ Thursday, January 12, 2006 19:05: Message edited by: Spiritoftherain ] -------------------- Formerly EatAChinchilla... Posts: 11 | Registered: Thursday, January 12 2006 08:00 |
Vahnatai RP - The Infested Chambers in General | |
Apprentice
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written Thursday, January 12 2006 19:02
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Two centuries have passed since the Avernites first established contact with Vahnatai-kind. Very few humans exist in the underworld, now, and if they do, only congregating in the levels they first arrived in, or on the levels close to the surface. The Nephilim, too, linger close to the surface, though remain persecuted as untamed savage animals in the eyes of the dominant human races. The serpentine Slithzerakai slip deeper into the subterranean caves, carving an existence for themselves among the volcanic regions of caves. And the long-lived tribes of the Vahnatai, creator of all three races, continue to live in peaceful co-existence underground, amid the predatory hydras and chitrachs that still thrive even now. Two centuries gone, and the Vahnatai, seeing that resources are becoming more scarce with the overpopulation of their murderous foes, are planning an official cull of both chitrachs and hydras, so that they might not disturb their planned Rest. The cull has, so far, been succesful, with groups of Vahnatai spell-casters and warriors pushing the races far into deeper areas where they might not return. At their settlements, non-titled Vahnatai store supplies and rebuild vacant Resting chambers, preparing for another period of hibernation for their race. One distant settlement, however, has not been succesful. To the Lower East caves, the Vahnatai of the village Malrash find themselves plagued by an uprising of chitrachs, emerging from the damaged ruins of old Resting Chambers, disused for centuries. A party made up of various Te and Ka, led by the known warrior, the exotically dressed Azrumdor-Te, were sent there weeks ago to uproot the infestation and free the people of Malrash from the predatory menace. For many sunless days, the Vahnatai of Malrash awaited their return, praying for their success. Until one day... --- The three mayors of Malrash, gathered in the domed chambers of their palace, sent for the warrior Belash-Te, leader of one of the many Te formations patrolling their city's borders. The warrior leader went to the center of the room, before the three seats of Malrash's governing body, and bowed to them courteously. Fellim-Tel, the youngest mayor there, and the only female, was the first to speak. "Belash-Te, leader of the Pit Lhan Sten Warriors, you have asked for our minds to hear you, and so we grant you audience. Speak what you may, that we might listen." The warrior leader looked briefly up at the mayor who had addressed him, before bowing his head and bringing forth a brown satchel in front of him. "Wise mayor, our party was scouting the north-east of Malrash's borders, when we were ambushed by chitrach. We slew many, and drove the rest back to their homes in the Old Resting Chambers. One of them carried this satchel, around their neck. I fear that what it contains means dire things for our people." At this, the normally expressionless Viln-Tel, second mayor of Malrash, frowned and looked down at the satchel from his seat. "Bring it here," he said softly, and soon held the satchel in his own hands. It was a hefty-looking supplies pack, like one of the ones used by the party that went out to cull the nearby chitrach settlement. The outside was dusty and torn, like it had been dragged through the dirt, and a single blade handle protruded from the open pack. Pulling free the sheathed weapon, Viln-Tel saw that it was a straight sword, of human design, and as he pulled the metal free of its scabbard, ancient runes spread across its blade like quickfire. Though not of Vahnatai origin, it was immensely powerful and sharp, and the complicated spells woven onto it could only have been made by exceptionally talented mages of the Empire. Only one Vahnati could ever have wielded such an artifact. Viln-Tel sheathed the blade and brought it down on the podium before him, looking drawn and tired. "So Azrumdor-Te is presumed to be no more," Viln-Tel said with finality, leaning back into his chair. "This is dire news indeed. We will have to send another group to investigate." "But we of Malrash have no more warriors to spare," replied Fellim-Tel, turning her head to address him. "The Ka came from another tribe entirely, and Azrumdor-Te, of course, is irreplacable. How can we gather another force when we are so depleted?" It was then that the brooding, silent Wise Speaker and fellow mayor of Malrash, old Wlestal-Ihrno, raised his voice to address them both. "As again, we shall have to make do with those beyond our borders," he said with finality. "The Slithzeraki tribe to the south, for one, have long been our allies - we may send for them immediately. Alternatively, we may look to other settlements nearby. They may not be able to supply their own warriors, but there are plenty of exiles and drifters that make their way from place to place. Word will get around," he added with a small smile. The two mayors agreed, and as the Belash-Te was dismissed, they talked among one-another, planning to send out messages to the Slithzeraki tribe and the outlying Vahnatai settlements for aid. Word travels swiftly in those parts, and soon the call went out to all manner of places for aid in Malrash - warriors and spell-casters to clear out an overgrown chitrach infestation, promising rewards and prestige to the casteless Vahnatai eager to prove themselves, and recognition and forgiveness to the exiled. Soon, all manner of strange faces and people would find their way to Malrash, where they would be directed to stay in the Visitor's Quarters for word from the council of three at the mayor's palace. After all, the deed was just, the rewards were plentfiul, and Malrash, though short on warriors, was by no means a settlement half-starved of riches. It would be good news for all adventurers in the caves of the Vahnatai. --- OOC//Here's where we start! Players are allowed to make their characters as diverse as they desire, though it's recommended that they follow the basic guidelines of roleplaying conduct (ie no over-powered death-dealers, such and such) so as not to aggravate others. Vahnatai, casteless, exiled or no, are welcome, as are Slithzeraki from aforementioned tribe. Travelling Nephilim, though uncommon, are not altogether rare in those parts, and Humans are almost non-existant. With that out of the way, leave it to the imagination. Enjoy!//OOC -------------------- Formerly EatAChinchilla... Posts: 11 | Registered: Thursday, January 12 2006 08:00 |
Need Vahnati Info for new RPG idea in General | |
Apprentice
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written Thursday, January 12 2006 16:28
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Thank you. This is helpful stuff. :) -------------------- Formerly EatAChinchilla... Posts: 11 | Registered: Thursday, January 12 2006 08:00 |
Need Vahnati Info for new RPG idea in General | |
Apprentice
Member # 6678
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written Thursday, January 12 2006 15:34
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I'm looking for a comprehensive list of information about the vahnati race (if such a thing exists), or maybe a list of titles that are given to high-ranking people in their bureaucracy. I've got this RP thread idea in mind, but I'd like to keep it comprehensive. Can anyone help me on this? -------------------- Formerly EatAChinchilla... Posts: 11 | Registered: Thursday, January 12 2006 08:00 |