Profile for Archie Goodwin
Field | Value |
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Displayed name | Archie Goodwin |
Member number | 6671 |
Title | Apprentice |
Postcount | 8 |
Homepage | |
Registered | Tuesday, January 10 2006 08:00 |
Recent posts
Author | Recent posts |
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Canopy: MW - Zauberer in Blades of Avernum | |
Apprentice
Member # 6671
|
written Tuesday, May 1 2007 12:26
Profile
Thanks for the quick response. I tried a few more times - once waiting through about 300 rounds with no success. Then I tried again and Zauberer died - I have no idea what, if anything, I did differently to succeed. Thanks again. Posts: 8 | Registered: Tuesday, January 10 2006 08:00 |
Canopy: MW - Zauberer in Blades of Avernum | |
Apprentice
Member # 6671
|
written Tuesday, May 1 2007 04:28
Profile
I like this scenario a lot, but .... I'm stuck trying to kill Zauberer. I have tried dozens of times. The hint guide says "push the mirror to the same space that the eastern torch is on" I do not understand what space that is. The "torches" do not move. I have tried the mirror on many different spaces but always just get a crisscross of lasers and the message "Zauberer takes no damage" over and over again (dozens of times) with no apparent damage to Zauberer. Help would be most welcome. I have looked at all C:MW topics for the last two years - this issue has come up - but the solutions provided did not help me. They seemed to suggest trying again until the problem just disappears - which has not worked for me. I am using version 1.04 of C:MW and the current version of BoA. Posts: 8 | Registered: Tuesday, January 10 2006 08:00 |
Exodus - Great!! ... but I have some frustrations in Blades of Avernum | |
Apprentice
Member # 6671
|
written Monday, March 5 2007 18:39
Profile
That worked fine. Thanks. Posts: 8 | Registered: Tuesday, January 10 2006 08:00 |
Exodus - Great!! ... but I have some frustrations in Blades of Avernum | |
Apprentice
Member # 6671
|
written Monday, March 5 2007 17:27
Profile
Thanks for the very quick and complete response. 2. I tried your suggestion but it did not work. In the character editor I loaded a saved game and clicked on "advanced features". Then I clicked on "Set Stuff Done Flag" and in the window I entered: 13 2 2 I had to enter it three times before the window went away. then I saved the changes and tried the new file. There was no difference - Khalthanas still did not recognize that I had done anything. Did I do this properly? 3. I had just one ally left - he just gave me some gold Thanks again for your help Posts: 8 | Registered: Tuesday, January 10 2006 08:00 |
Exodus - Great!! ... but I have some frustrations in Blades of Avernum | |
Apprentice
Member # 6671
|
written Monday, March 5 2007 12:25
Profile
I have finished Bahssikava and started Exodus. I am liking it a lot, but I have a few frustrations: 1. After leaving Vasskolis, I went down the western waterfalls and was never able to get to Neoss to get the quest or rewards there (Filth 1/2, Inferno 1/2). From the walkthru, it seems that I should have taken the eastern waterfalls. 2. After dealing with the frost lizards, Nakhtha and the Black Land, I approached Thassaka. I saw the bandit island to the east and went in and killed the archmage (and got Sleep and Somnekh's bracelet). Then I entered Thassaka and got the bandit Island quest from Khalthanas (and reported back to Pithoss, etal) - but Khalthanas will not recognize that I already killed the archmage (no reward and the quest still appears active). 3. I cleared out the bandit lair with help from Khalthanas' guys. The walkthru says the reward is Major Healing 1/2. I have seen no sign of it. I am ready to head to the Lava Ocean, but I would welcome any comments on how I might improve any of the above. Thanks. Posts: 8 | Registered: Tuesday, January 10 2006 08:00 |
Bahssikava - technical problem - Khar-Grav palace in Blades of Avernum | |
Apprentice
Member # 6671
|
written Thursday, February 22 2007 20:59
Profile
Thanks for the responses to my question. I did finally get past the flying demons by following Crytozoology's suggestion to kill them quickly. I blessed and hasted my priest and mage (who also casts priest spells thru Repel Spirit) and they finally destroyed them before they could fly away. I want to add that I have enjoyed this scenario a lot - and I'm looking forward to the rest of it and then Exodus. My Thanks to Kelandon for many hours of enjoyable escape. Posts: 8 | Registered: Tuesday, January 10 2006 08:00 |
Bahssikava - technical problem - Khar-Grav palace in Blades of Avernum | |
Apprentice
Member # 6671
|
written Tuesday, February 20 2007 08:14
Profile
Yes - southwest Posts: 8 | Registered: Tuesday, January 10 2006 08:00 |
Bahssikava - technical problem - Khar-Grav palace in Blades of Avernum | |
Apprentice
Member # 6671
|
written Tuesday, February 20 2007 04:47
Profile
I am in Khar-Grav. I have just passed the two large statues and entered the demon lord's palace. I have 2 NPCs. When I start the battle with the various demons to the west, after a round or two, one of the flying demons will fly off the field of play. The play area goes black and the application hangs up. I have tried several times with Blades version 1.1.2 and 1.2. I am using 1.09 of Bahssikava. I am using Mac OS X 10.4.8. Suggestions would be welcome. Posts: 8 | Registered: Tuesday, January 10 2006 08:00 |