Profile for Sharp_one


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Special Skills With New Characters, and Tool use in Nethergate
Apprentice
Member # 6252
Profile #1
Spell that allows opening closed doors is in first celtic dungeon.
Posts: 7 | Registered: Sunday, August 28 2005 07:00
Nethergate: Resurrection v1.0 for Windows notes in Nethergate
Apprentice
Member # 6252
Profile #9
This update is good :) But could you make in another update custom char creation. When I press new char button to give me clean sheet with points to spare instead of pre def?
Posts: 7 | Registered: Sunday, August 28 2005 07:00
Dissapointment in Nethergate
Apprentice
Member # 6252
Profile #5
Ok maybe it is cheap but the "upgrade" isn't worth it. Well call me spoiled but I really dont like going backwards. If smtg is improved i.e char creation, or the RMB or even char movement I wont play smtg that is regresion. My first Avernum game was part 2 and I never played 1 becouse of lack of some small things like quest journal.
Even if I would like to refresh my memory of good story in Nethergate i wont play it becaouse the rough movement, looking and such and since Resurection wont make gameplay more comfortable like in other Spiderweb new games than sorry ill pass.
Posts: 7 | Registered: Sunday, August 28 2005 07:00
Dissapointment in Nethergate
Apprentice
Member # 6252
Profile #0
I just downloaded Nethergate: Ressurection demo, and I'm in big dissapointment. Of course I was certain that it will be a lot like the previous N,like the story, system and such, but I wasn't expectiong exactly the same game only with better graphics and higher resolutions.
Its like Spiderweb guys had implemented only new textures, and forgotten that they made other games with some improvements since first Nethergate.
First of all in Avernum 3 there was an intro, why they didn't made one for N:R? Instead we have exactly the same picture as years ago. Come on guys WTH?
Creation of characters also wasn't improved. In Ave series I can select from various premade classes like soldier or archer and also custom which gives me clean sheet of character with points to spare. But in N:R i need to manually minimalize all the stats for every character if I want to make diffrent char from the predefined ones.
And on top of that we once again have the same pictures for characters and skills also as in original N. Are you guys really that lazy that you can't make a few new ones?
I started to play and wanted to look at something and I pressed RMB and it didnt worked! Come on you implemented this feature so long ago and now you going back to clicking the look button then at the thing I want to look? It was small improvement but improvement nonetheless. Now its going backward.
I remember that engine for N was really rough and walking around was horrible. But since Neth Spiderweb made a few games in which walking was smooth, now I again have the feeling that chars are walking in mud. Is this the same engine or what?
I have a feeling that Spiderweb did nothing absolutley nothing but changed the grapihcs and add some in game scenes in N:R. I deffinitly won't pay again for the same game that lacks improvements.

[ Friday, August 10, 2007 06:34: Message edited by: Sharp_one ]
Posts: 7 | Registered: Sunday, August 28 2005 07:00
Mad ambition in Blades of Avernum
Apprentice
Member # 6252
Profile #3
maybe someone will help me here please :D
Posts: 7 | Registered: Sunday, August 28 2005 07:00
Mad ambition in Blades of Avernum
Apprentice
Member # 6252
Profile #2
Well exacly the first one with Dervish Keith when I want to press ok.
Posts: 7 | Registered: Sunday, August 28 2005 07:00
Mad ambition in Blades of Avernum
Apprentice
Member # 6252
Profile #0
Hi I had a problem with this scenario after the death of Zenbu when I go back to Kalzas and I'm talking to Dervish Keith the game makes an error:
Unhandled Exeption: c0000005
At Address: 0040ae5a
and crashes I don't know what to do please help.
I have latest version of Blades for windows, I have winXP.
Posts: 7 | Registered: Sunday, August 28 2005 07:00