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chiptruth: kudos for game informer raves in General
Apprentice
Member # 5723
Profile #1
also: ice cream makes mac hines work better.especially computers. spoon it right in.

a message from don't believe EVERY SINGLE THING YOU READ productions and chiptruth@excite.com

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you don't have to be a sucker to suck.
chiptruth ENG: electronic news gathering equipment
Posts: 6 | Registered: Monday, April 18 2005 07:00
chiptruth: kudos for game informer raves in General
Apprentice
Member # 5723
Profile #0
yeah, i WAS suprised to be reading about EXILE on teh ****ing toilet. whoa,. but there was jeff vogel's name in a glossyclassy uplevel gamer 'zine. i focused and well, basically jeff could nopt have been more glowingly priased. and it makes sense. the Might and Magic architecture set a standard, and Jeff Basically took it to the next level while keeping the, uh, magic. and there it was..all over the world. our times...
meanwhile: my sig says 'electronic news gathering because it is what we do -- and also because saying 'entertainment now gaming' which we also do would would be a statement of open competition -- which is the foolishness of false synegristic business oing within capitalism./ stpenen covey iis a rich liar -- and whe capitalists who follow his directions say win / win -- they still are curshing SOMEONE and shoving it in a blind spot. synergy means you are NOT competing -- you are simply great and everyone benefits except those starters who are stuidlyy determined to self destruct. what they do is picking who will be aloser and calling it synergistic officeing.

true synergy means youare NOT competing with anyone except yourself -- top produce a better product. this separates product champions like steady handed jeff from geek glommers like nolan bushnell, famed and respected inventor of planned obsolescence.

chiptruth eng has imply developed a marketing process that 100% eliminates planned obsolescnnece, by acknowledging it and designing systems on a modular level -- to work WITH others and what is coming later -- TRUE design synergy a la bucky fuller coiner of the ****ing TERM --

and so the heartache of the DreamCast (for example) is avoided -- or the useless ness of my segachannel adapter now. that is theplanned obsolescenec that produces boring trite repetitive games -- and jeff avoids that by basically being simple AND compex at teh same time.

synergy works, buthe fake sybnergy of those who are greedily ouut to crush SOMEONE -- wel, greed isn't actually good...but that whole generation missed oliver stone's basic point. leaving millions of gordon gekkoes all trying to strangle each other -- and a couple of major game producers putting out uninnovative crap. and we know it. they are lost in those ercetual ordergrids, and the rest of us who slowly innovate are glad. they won't change, and more to the point THEY WON'T GET ALL THE MONEY IN THE WORLD.

so when the peopel who are hungry for cerebral gaming entertainment hat dares go beyond the simple domain of geek -- they will have it. then fo course, sega will suicide itself getting oversopecialised -- the bane of creativity and why even though they had streamlied tech, their library got STALE. synergy never gets stale cause there is always someone who wants to help with a new idea....antisynergy breeds scrooge brains seeking the lwoest common denominator -- stupid peopel who just can't get it throyugh their thick skulls that capitalsim should come second to quality. thsoe are their ignorant value judgmenstnst...and they know that.

chiptruth is a TERM that will stand the tenst of time in teh 21st century 0-- as half of it is the half that sneaks up on you and what peopel are desperate for in electronic news gathering. and no, it;s not he chip part. that's teh unavpoidable aspect of this tme when the newspaper and ryupert murdoch type mentality are becoming extinct out of once again, a refusal, unimaginably absurd, to innovate. they can proudly and classically toople, though, and be put out to pasture. new things will happen and they will humbug themselve sout of business a sthe new -- and synergistic, puts them out to pasture while eccknonhg and saying ;ehy, come share?' and they, paranoid with greed, say 'no!' like spoiled ch9l;dren..and gradually age into planned obsolescenc.e which is a nice buit of logic for the money.

LOGIC FOR THE MONEY.

the chiptruth machine is really just my macintosh, stripped down and customised. ricochet rita is a hotrod, and as i further innovate i go beyond theory. the final copy -- i.e. the fiorst one out of he shop -- will have a tiny peice of ricopchet rita i-- the original mac that jeff goldblum sold me for way mroe than it is worth -- bu tit will be dedicated for peopel who want to have something they can electronic news gather with and walk away with a backpack to go home and listen to media.

and play games
that i also sold them
that aere simple and engaging rather than addictive.

engaging rather than addictive. i can sell crack on the street (joked a professional)
i won';t be selling crack because the clean fun that peopel get out of playing compelling games when they take breaks from doing ENG is well, more rewarding -- and in the log term, reliable as dusty termnals of nintendo sets indicate, peopel KICK habits. but what is compelling peopel go back to because they want to -- not out of a programmed obsession.

aqnd that is the magic of GREEN GUARDIAN and MOLECULE MAN and a bunch of other games that to teh superficail observer and at least one revieer l;ook like the ZORK aarchitecture. (they are. well...Zork Plus.)

but I was in school staring at moncrhrom when zork came out and was the ebst. i am way slicker now and so are my teemates...

it is taking time and we have no venture capital so we are forced to do things this way. but ut works and it is more fun than uh, selling your soul. and also you have stuff to make games with (meaning soulful insopiration that makes games compelling for all rather than addictive for geeks.)
but you know to be fair, i have problems opening up to the unconditional love of others. or something.

chip

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you don't have to be a sucker to suck.
chiptruth ENG: electronic news gathering equipment
Posts: 6 | Registered: Monday, April 18 2005 07:00
The arrow of time in General
Apprentice
Member # 5723
Profile #17
quote:
Originally written by Jumpin' Salmon:

There seems to be a common problem of disbelief in human capacity at the personal level. (ie. I can't possibly do that, it is too hard.) This notion is proven wrong on several occasions throughout most peoples life history, and it is possible that it applies to the brain as well.

Unless someone could kindly teach me how to remember the future, I will have a hard time imagining how to do it. I do agree that prediction models are suspect. There are so many forces acting at any given point in time that are uncontroled that it would be impossible to work it out. People often remark "Who woulda thunk that could happen."

A recent Discovery channel show tried to detail through active MRI how different activities stimulate use of different sections of the brain. I turned away before I learned anything, but studies on the brain are continuing. Other than my initial and gut reaction to the question, I can already remember that I had nothing worthwhile to say on the subject.

*this message sponsored by tense structure, which makes it difficult to convey future memories*

(teaches you how.)

why do you think time is linear?
why do you think time is real? it's an illusion. a real illusion. ENTROPY is what you are seeing friend.

You've seen it's opposite, Buk Fullerdid all his work there. The answer is your dreams. now if you go away saying 'Bull****!" -- i didn't fail to tell you, you succeeded in disbelieving in someone who knew the answer to your q!)

reductio ad absurdem!

chiptruth eng: electronic news gatehering equipment

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you don't have to be a sucker to suck.
chiptruth ENG: electronic news gathering equipment
Posts: 6 | Registered: Monday, April 18 2005 07:00
...or is it Memorex. in Tech Support
Apprentice
Member # 5723
Profile #0
Hi jeff and the divine undead: so my copy of A3 just STOPPED loading up. Like a bad diskburn or something. I'll reup laterz.

But i went to get a stack of cds (see deez? just playin' -- chipper) and uh, most of what i burned didn't playback a little later. Perhaps teh future of mass gaming is in vinyl.

(dies.)

chiptruth@excite.com

[ Monday, July 18, 2005 13:10: Message edited by: chiptruth@excite.com ]

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you don't have to be a sucker to suck.
chiptruth ENG: electronic news gathering equipment
Posts: 6 | Registered: Monday, April 18 2005 07:00
hi in General
Apprentice
Member # 5723
Profile #29
quote:
Originally written by Grape slime:

hi im new here and i wouldent be here if it wasent for my frend Ice Drake for giveing me his account ^.^ so hi everybody
hi. i would probably still be here if i didn't write games. but good to see people. (dies.)

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you don't have to be a sucker to suck.
chiptruth ENG: electronic news gathering equipment
Posts: 6 | Registered: Monday, April 18 2005 07:00
The arrow of time in General
Apprentice
Member # 5723
Profile #14
quote:
Originally written by Student of Trinity:

Why can I remember yesterday, but not tomorrow?


your subconscious mind recalls a COSMIC LAW.
so you do remeber tomorrow. in your dreams, buddy, said teh GODS, watching your dreams with infinnifte ability to do so. the gods laughed at unbelievers, woeful on their toilets.

meanwhile, time seems lineardoesn't it? no matter whatyou do. some friends of mine theorize thatthere is a permannent subconscious invisible and intangible wall preventing nerds from becoming true effective geniuses -- the self hatred of trying to turn the term fro a freak who eats chicken heads for carnies trying to go FTL-- I don't know. Seen Jeff? He may have turned into the square root of a negative number. notice how good his games all are.

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--"i don't like clowns. A clown killed my dad. BACK IN 'NAM!!" (guns blaze.)

Fifty - Cent, The Power Of Pretending You Don't Know,
'VIBE July '05
(sike)

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you don't have to be a sucker to suck.
chiptruth ENG: electronic news gathering equipment
Posts: 6 | Registered: Monday, April 18 2005 07:00