Profile for The1Kobra
Field | Value |
---|---|
Displayed name | The1Kobra |
Member number | 5363 |
Title | Warrior |
Postcount | 100 |
Homepage | http://www.google.com |
Registered | Wednesday, January 5 2005 08:00 |
Recent posts
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Author | Recent posts |
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A Clawbug Question. in Geneforge Series | |
Warrior
Member # 5363
|
written Sunday, January 9 2005 16:46
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Yeah, i know plated bugs are great, but clawbugs just dont seem to be much more usefull than thahds. And if I would die to make my army look stylish, i would hack into the graphics files and change them, but i really dont want to do that. By the way, do clawbugs and/or plated bugs have armor? -------------------- Learn from others mistakes. Its safer and more entertaining than learning on your own. Posts: 100 | Registered: Wednesday, January 5 2005 08:00 |
A Clawbug Question. in Geneforge 2 | |
Warrior
Member # 5363
|
written Sunday, January 9 2005 16:46
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Yeah, i know plated bugs are great, but clawbugs just dont seem to be much more usefull than thahds. And if I would die to make my army look stylish, i would hack into the graphics files and change them, but i really dont want to do that. By the way, do clawbugs and/or plated bugs have armor? -------------------- Learn from others mistakes. Its safer and more entertaining than learning on your own. Posts: 100 | Registered: Wednesday, January 5 2005 08:00 |
improvements for geneforge 3.... your thoughts in Geneforge Series | |
Warrior
Member # 5363
|
written Sunday, January 9 2005 09:58
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I know that I recieve less (And in some cases more.) damage with certain items equipped. Thing is, I would sometimes like it to display certain resistances which it doesnt Show. (I would also like to see resistances for creations.) (Speaking of which, shouldn't certain creations be resistant to certain things. Like drayks to fire, cryodrayks to ice etc) And about the dialog... I think it would be easier to program the exile system than the averum system. Also, ive heard alot about how BOA has SO many bugs. I just think the exile dialog system would be more convenient. Creation skills: Ok, that was a dumb suggestion.... -------------------- Learn from others mistakes. Its safer and more entertaining than learning on your own. Posts: 100 | Registered: Wednesday, January 5 2005 08:00 |
improvements for geneforge 3.... your thoughts in Geneforge 2 | |
Warrior
Member # 5363
|
written Sunday, January 9 2005 09:58
Profile
Homepage
I know that I recieve less (And in some cases more.) damage with certain items equipped. Thing is, I would sometimes like it to display certain resistances which it doesnt Show. (I would also like to see resistances for creations.) (Speaking of which, shouldn't certain creations be resistant to certain things. Like drayks to fire, cryodrayks to ice etc) And about the dialog... I think it would be easier to program the exile system than the averum system. Also, ive heard alot about how BOA has SO many bugs. I just think the exile dialog system would be more convenient. Creation skills: Ok, that was a dumb suggestion.... -------------------- Learn from others mistakes. Its safer and more entertaining than learning on your own. Posts: 100 | Registered: Wednesday, January 5 2005 08:00 |
improvements for geneforge 3.... your thoughts in Geneforge Series | |
Warrior
Member # 5363
|
written Sunday, January 9 2005 06:25
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Uh, oops, sorry! But, maybe he should put in some items which help resist damage from areas. (Like the effects from the crystal carven.) I was talking about that sort of thing. -------------------- Learn from others mistakes. Its safer and more entertaining than learning on your own. Posts: 100 | Registered: Wednesday, January 5 2005 08:00 |
improvements for geneforge 3.... your thoughts in Geneforge 2 | |
Warrior
Member # 5363
|
written Sunday, January 9 2005 06:25
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Homepage
Uh, oops, sorry! But, maybe he should put in some items which help resist damage from areas. (Like the effects from the crystal carven.) I was talking about that sort of thing. -------------------- Learn from others mistakes. Its safer and more entertaining than learning on your own. Posts: 100 | Registered: Wednesday, January 5 2005 08:00 |
improvements for geneforge 3.... your thoughts in Geneforge Series | |
Warrior
Member # 5363
|
written Saturday, January 8 2005 05:48
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I havn't read the entire poll, so forgive me if I parrot other people's suggestions. Anyhow, I thought of some possible improvements for GF3 and a possible BOG. 1:Have more creation slots than just 7 2:Have clawbugs and plated bugs have armor and poison, it says they do in the description! 3:Show resistances for fire, energy, and hostile effect. 4:Make some good hostile effect resistance items. 5:For BOG, not for GF3, maybe there should be the old exile type of dialog. (Avernum diolaug has infinant bugs and is impossible to program.) 6:2-handed weapons and dual wield weapons. 7:Fix some special boost related issues. IE: at the start of the game, I start with a level of fyora. Assume i can pay Tyallea. Now, I look in her journal i get a fyora level, and she can't train me. But, if I train with her first and then get the journal, i can get Cryoras. 8:Somehow get some skills for creations, like parry, quick action. Etc. 9:Dont shar XP with creations. IE at start if i killed a rat by myself i would get 120. If i had a creation, I would get 74. I think all members should get the 120. Well, thats all I have to say. -------------------- Learn from others mistakes. Its safer and more entertaining than learning on your own. Posts: 100 | Registered: Wednesday, January 5 2005 08:00 |
improvements for geneforge 3.... your thoughts in Geneforge 2 | |
Warrior
Member # 5363
|
written Saturday, January 8 2005 05:48
Profile
Homepage
I havn't read the entire poll, so forgive me if I parrot other people's suggestions. Anyhow, I thought of some possible improvements for GF3 and a possible BOG. 1:Have more creation slots than just 7 2:Have clawbugs and plated bugs have armor and poison, it says they do in the description! 3:Show resistances for fire, energy, and hostile effect. 4:Make some good hostile effect resistance items. 5:For BOG, not for GF3, maybe there should be the old exile type of dialog. (Avernum diolaug has infinant bugs and is impossible to program.) 6:2-handed weapons and dual wield weapons. 7:Fix some special boost related issues. IE: at the start of the game, I start with a level of fyora. Assume i can pay Tyallea. Now, I look in her journal i get a fyora level, and she can't train me. But, if I train with her first and then get the journal, i can get Cryoras. 8:Somehow get some skills for creations, like parry, quick action. Etc. 9:Dont shar XP with creations. IE at start if i killed a rat by myself i would get 120. If i had a creation, I would get 74. I think all members should get the 120. Well, thats all I have to say. -------------------- Learn from others mistakes. Its safer and more entertaining than learning on your own. Posts: 100 | Registered: Wednesday, January 5 2005 08:00 |
The Geneforge in Geneforge Series | |
Warrior
Member # 5363
|
written Thursday, January 6 2005 18:55
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I havn't gotten there yet, but I read you can destroy the geneforge, or you can use it. Odds are, about half of everyone destroyed the thing, so I wouldn't say there should be a geneforge, unless some other psycho decides to make one. Besides, you get them so late that it almost doesn't really matter. -------------------- Learn from others mistakes. Its safer and more entertaining than learning on your own. Posts: 100 | Registered: Wednesday, January 5 2005 08:00 |
The Geneforge in Geneforge 2 | |
Warrior
Member # 5363
|
written Thursday, January 6 2005 18:55
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I havn't gotten there yet, but I read you can destroy the geneforge, or you can use it. Odds are, about half of everyone destroyed the thing, so I wouldn't say there should be a geneforge, unless some other psycho decides to make one. Besides, you get them so late that it almost doesn't really matter. -------------------- Learn from others mistakes. Its safer and more entertaining than learning on your own. Posts: 100 | Registered: Wednesday, January 5 2005 08:00 |
A Clawbug Question. in Geneforge Series | |
Warrior
Member # 5363
|
written Thursday, January 6 2005 14:22
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Oh well, but thanks for the info. Without any poison or armor, i do not see how a clawbug is in any way better than a thahd. (I like plated bugs since they have the 10 act points.)Im going to assume that, since they have no poison, that niether have any armor value, they defineitely dont seem to have any. Posts: 100 | Registered: Wednesday, January 5 2005 08:00 |
A Clawbug Question. in Geneforge 2 | |
Warrior
Member # 5363
|
written Thursday, January 6 2005 14:22
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Oh well, but thanks for the info. Without any poison or armor, i do not see how a clawbug is in any way better than a thahd. (I like plated bugs since they have the 10 act points.)Im going to assume that, since they have no poison, that niether have any armor value, they defineitely dont seem to have any. Posts: 100 | Registered: Wednesday, January 5 2005 08:00 |
A Clawbug Question. in Geneforge Series | |
Warrior
Member # 5363
|
written Wednesday, January 5 2005 18:47
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I dowloaded the geneforge 2 demo a while ago. Anyhow, and i was playing, and i got clawbugs fairly early. Thier discription says they have a poison attack. But, whenever I use them, they never seem to deal out any poison damage. I found the same to be true with plated bugs. Any help would be appreciated. -------------------- Learn from others mistakes. Its safer and more entertaining than learning on your own. Posts: 100 | Registered: Wednesday, January 5 2005 08:00 |
A Clawbug Question. in Geneforge 2 | |
Warrior
Member # 5363
|
written Wednesday, January 5 2005 18:47
Profile
Homepage
I dowloaded the geneforge 2 demo a while ago. Anyhow, and i was playing, and i got clawbugs fairly early. Thier discription says they have a poison attack. But, whenever I use them, they never seem to deal out any poison damage. I found the same to be true with plated bugs. Any help would be appreciated. -------------------- Learn from others mistakes. Its safer and more entertaining than learning on your own. Posts: 100 | Registered: Wednesday, January 5 2005 08:00 |