Profile for Rob A
Field | Value |
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Displayed name | Rob A |
Member number | 4050 |
Title | Apprentice |
Postcount | 23 |
Homepage | |
Registered | Monday, March 1 2004 08:00 |
Recent posts
Author | Recent posts |
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How do I rest? in Blades of Avernum | |
Apprentice
Member # 4050
|
written Friday, August 27 2004 18:05
Profile
Thanks Rob Posts: 23 | Registered: Monday, March 1 2004 08:00 |
Nature Lore in Blades of Avernum | |
Apprentice
Member # 4050
|
written Friday, August 27 2004 18:03
Profile
Does the overall level of Nature Lore in your party matter, or should it be concentrated on 1 person? Thanks Rob Posts: 23 | Registered: Monday, March 1 2004 08:00 |
How do I rest? in Blades of Avernum | |
Apprentice
Member # 4050
|
written Friday, August 27 2004 14:51
Profile
Can I only rest outdoors? I can't find the command! Thanks Rob Posts: 23 | Registered: Monday, March 1 2004 08:00 |
A question about flying in Nethergate | |
Apprentice
Member # 4050
|
written Monday, March 15 2004 12:49
Profile
I went to the Vale of Sould and Samael wouldn't talk to me because certain parties didn't want him dealing with me. (I am playing the Romans.) Is having a guardian spirit essential? What other places do I need it? Thanks Rob Posts: 23 | Registered: Monday, March 1 2004 08:00 |
A question about flying in Nethergate | |
Apprentice
Member # 4050
|
written Monday, March 15 2004 06:45
Profile
I found a place (I forget exactly where) in which the game says I need a person who can fly and take a look around. I believe it is a bird's nest. Where is this location, and how do I get the flying creature? Thanks Rob Posts: 23 | Registered: Monday, March 1 2004 08:00 |
Skull Quest in Nethergate | |
Apprentice
Member # 4050
|
written Wednesday, March 10 2004 18:56
Profile
There is a witch near Galag-trav who asks me to find 2 goblins and get her skulls back. I found the goblins, but can't find her again. What is the location, please? Thanks Rob Posts: 23 | Registered: Monday, March 1 2004 08:00 |
Question regarding luck in Nethergate | |
Apprentice
Member # 4050
|
written Wednesday, March 10 2004 10:35
Profile
I have a question for you all. How does luck affect random encounters? I don't want a decreased number of them or for them to be less powerful monsters. I want to fight them for experience purposes. But I desire the extra bonsues it provides, including magic resistance, which I desparately need! Thanks Rob Posts: 23 | Registered: Monday, March 1 2004 08:00 |
Galag-Trav Secret door in Nethergate | |
Apprentice
Member # 4050
|
written Tuesday, March 9 2004 19:04
Profile
I have 2 other questions: How do I get to the tomb where everyone gets +1 Faerie Lore? Also, where is the NE secret room on lvl. 2 with the fury helm? Thanks Rob Posts: 23 | Registered: Monday, March 1 2004 08:00 |
Galag-Trav Secret door in Nethergate | |
Apprentice
Member # 4050
|
written Tuesday, March 9 2004 17:50
Profile
Apparently there is a secret door on the first floor with a barrier of fire with a ring of accuracy and other stuff. How do I get to that spot? I have searched everywhere! Thanks Rob Posts: 23 | Registered: Monday, March 1 2004 08:00 |
Spider Queen in Nethergate | |
Apprentice
Member # 4050
|
written Sunday, March 7 2004 16:32
Profile
Okay, thanks. I was in the place with the webs near my starting fort (I'm the Romans). That clears things up a bit, as I just found the right place! Rob Posts: 23 | Registered: Monday, March 1 2004 08:00 |
Spider Queen in Nethergate | |
Apprentice
Member # 4050
|
written Sunday, March 7 2004 12:19
Profile
I talked to a spider SE of the web maze. Then, I looked for the Queen spider in the maze. I can't find her! I can't get started on the quest to kill the nasty spider without her. I wasn't sent to the spider place; I just stumbled on it. I'm still fairly inexperienced. Thanks Rob Posts: 23 | Registered: Monday, March 1 2004 08:00 |
Goagh-Nar help in Nethergate | |
Apprentice
Member # 4050
|
written Saturday, March 6 2004 21:31
Profile
I am under Goagh-Nar. I have explored all over except the South part of lvl. 2 where the huge battle is. I can't find my way back to the castle; an iron gate is in the way of the stairs. Please help! Thanks Rob Posts: 23 | Registered: Monday, March 1 2004 08:00 |
Newbie Questions in Nethergate | |
Apprentice
Member # 4050
|
written Wednesday, March 3 2004 16:55
Profile
Thanks. All the suggestions were helpful! Rob Posts: 23 | Registered: Monday, March 1 2004 08:00 |
Newbie Questions in Nethergate | |
Apprentice
Member # 4050
|
written Wednesday, March 3 2004 12:37
Profile
I just recently started playing this game and have a few questions. I am currently playing the demo and waiting for the cd to arrive. 1) Are there any "random" encounters? It says in the manual that dead creatures in dungeons will usually remain dead. If there are no random encounters, then the total amount of exp. you can get is fixed. I haven't had any random encounters outside yet. How does woodscraft affect the number of encounters? If it decreases random encounters and you have a lot of woodscraft, that would decrease the amount of experience points available. I accidentally got 3 levels for lockpicking for the wrong character, and then started building another character up to 4 lvls. Maybe I can use the character editor to fix that. 2) What does it mean if you are drained (from the undead in the 3rd lvl. of the first abandoned mine)? 3) The manual and the in-game help contradict each other. Do both woodscraft and herbcraft both increase the chance of finding herbs? Are there only certain places where you can get herbs, in which case it would be useless to put up both these skills very high? 4) I have a magic user/thief who makes potions and has 19 hit points. (I am playing the Romans.) I don't want to give him "weapon" skills so he can hit better; I would rather spend them on magic skills/making potions. Should give him hardiness and defense just in case he gets attacked, with the added benefit that it will increase his hit points? 5) Is barter skill worth it? I took some points when it was cheap. Thanks Rob Posts: 23 | Registered: Monday, March 1 2004 08:00 |