Profile for m4mitchell
Field | Value |
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Displayed name | m4mitchell |
Member number | 3942 |
Title | Apprentice |
Postcount | 3 |
Homepage | |
Registered | Friday, January 30 2004 08:00 |
Recent posts
Author | Recent posts |
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Avernum 4 Observations in Avernum 4 | |
Apprentice
Member # 3942
|
written Tuesday, October 2 2007 23:47
Profile
I too really dislike the Avernum 4 engine. I've tried to like it, and I played through the demo when it first came out, but it just fills me with feelings of frustration and loathing. I spend *so* much of my time either scrolling the side of the screen so that I can see my destination. When I played it originally, there was also a huge amount of lag, which would get worse as time went on. That was machine specific, rather than game specific - a friend of mine played it on her computer, and had no difficulties - but my laptop was still relatively recent, and it shouldn't have happened. This doesn't seem to be happening with my new laptop, however. Back to the game - I dislike that items are often hidden by walls, especially important things, such as trapdoors. I really don't like the fact that spells no longer have letters attached to them - yes, I can still press 'a' in order to select the first spell, but it's difficult to know which letter to press when it comes to the later spells. It's also *really* inconvenient that enemies no longer have letters attached to them, as it makes casting spells in battle more tedious because one has to select the enemy with the mouse each time. When characters are bunched up together, it can be a pain to move the mouse into the right position in order to be able to click on the intended enemy. I also really dislike how the new graphics look. I've tried to like this game, and I've tried to like Geneforge, but the engine just makes me angry and frustrated. I would play the other Avernum game for hours upon hours upon hours, but with this I'll play for 10 minutes, get really annoyed, and quit. (I'll still download the demo for A5 when it comes out, though. Yes, I'm an addict.) -------------------- Yes, it is bread we fight for//but we fight for roses, too! Posts: 3 | Registered: Friday, January 30 2004 08:00 |
Beta Testing Testing One Two Three Four in Avernum 4 | |
Apprentice
Member # 3942
|
written Sunday, December 4 2005 23:19
Profile
I know the chance to apply be a beta tester for Macs is long over, but does anyone know if the sign-up period for PCs has happened yet? -------------------- Yes, it is bread we fight for//but we fight for roses, too! Posts: 3 | Registered: Friday, January 30 2004 08:00 |
Registration code question in Tech Support | |
Apprentice
Member # 3942
|
written Friday, July 2 2004 17:27
Profile
Every time I've downloaded one of the Avernum demos (Windows version), it always says that the registration code is -1. Is this normal? I have a friend who has all 3 of the Avernum games for Mac, and she said that the registration code for her was much longer. I'm just wondering because I want to buy one of the games soon, but I don't want to risk paying the money and then finding out that the registration code doesn't work. -------------------- Yes, it is bread we fight for//but we fight for roses, too! Posts: 3 | Registered: Friday, January 30 2004 08:00 |