Profile for prankster959

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).

Recent posts

AuthorRecent posts
improvements for geneforge 3.... your thoughts in Geneforge Series
Apprentice
Member # 3881
Profile Homepage #107
My friend got Geneforge on a CD. It has a black and white picture of the shaper creating something if I recall correctly. Then again you can always just use the CD key.
Posts: 14 | Registered: Saturday, January 10 2004 08:00
improvements for geneforge 3.... your thoughts in Geneforge 2
Apprentice
Member # 3881
Profile Homepage #107
My friend got Geneforge on a CD. It has a black and white picture of the shaper creating something if I recall correctly. Then again you can always just use the CD key.
Posts: 14 | Registered: Saturday, January 10 2004 08:00
improvements for geneforge 3.... your thoughts in Geneforge Series
Apprentice
Member # 3881
Profile Homepage #103
That makes sense, but possibly a seperate download for those of us who have cable? Or perhaps it would come with the CD when you register it.

Eventually his games will need much longer download times if he wants to be competetive with 3D RTS like Dungeon Siege. IMO Geneforge 2 was much better than Dungeon Siege. But if they can actually get a good story line for something like that then there would be no reason to get Geneforge 3.

[ Saturday, January 17, 2004 07:18: Message edited by: prankster959 ]
Posts: 14 | Registered: Saturday, January 10 2004 08:00
improvements for geneforge 3.... your thoughts in Geneforge 2
Apprentice
Member # 3881
Profile Homepage #103
That makes sense, but possibly a seperate download for those of us who have cable? Or perhaps it would come with the CD when you register it.

Eventually his games will need much longer download times if he wants to be competetive with 3D RTS like Dungeon Siege. IMO Geneforge 2 was much better than Dungeon Siege. But if they can actually get a good story line for something like that then there would be no reason to get Geneforge 3.

[ Saturday, January 17, 2004 07:18: Message edited by: prankster959 ]
Posts: 14 | Registered: Saturday, January 10 2004 08:00
improvements for geneforge 3.... your thoughts in Geneforge Series
Apprentice
Member # 3881
Profile Homepage #101
Whats wrong with music? Music builds the mood for the game. If you hate it so much than Jeff could implement an option that lets you turn it off. Most games allow you to adjust music volume anyway. Music doesn't ever get redundant in games like Vice City where there are hours of tracks. Laughing about internet play is ridiculous. Of course its possible you idiot! Lots of RPG's have internet play. Diablo 2 being a prime example as one of the best selling games ever made. Besides i'm not talking about a whole new world for internet play, just a few arenas for 1v1 matches vs your friends or co-op.

[ Thursday, January 15, 2004 13:08: Message edited by: prankster959 ]
Posts: 14 | Registered: Saturday, January 10 2004 08:00
improvements for geneforge 3.... your thoughts in Geneforge 2
Apprentice
Member # 3881
Profile Homepage #101
Whats wrong with music? Music builds the mood for the game. If you hate it so much than Jeff could implement an option that lets you turn it off. Most games allow you to adjust music volume anyway. Music doesn't ever get redundant in games like Vice City where there are hours of tracks. Laughing about internet play is ridiculous. Of course its possible you idiot! Lots of RPG's have internet play. Diablo 2 being a prime example as one of the best selling games ever made. Besides i'm not talking about a whole new world for internet play, just a few arenas for 1v1 matches vs your friends or co-op.

[ Thursday, January 15, 2004 13:08: Message edited by: prankster959 ]
Posts: 14 | Registered: Saturday, January 10 2004 08:00
improvements for geneforge 3.... your thoughts in Geneforge Series
Apprentice
Member # 3881
Profile Homepage #97
Add real music to the game. It is essential to hear different tunes that convey different things to get the mood of the level your playing. The desolute sounds work okay for some of the desert levels, but we need some adventure tunes for forest levels, and some haunted music for ghost populated levels etc.

The next thing that is essential is to show what kind of weapon you are carrying! It doesn't have to be a different animation for a bronze sword and a shaped sword but heres what I want. An animation for carrying a daggar, carrying a baton, carrying a sword, and carrying a wand. Its annoying to see my character lift up a sword when he is casting a spell with a wand. For serviles, enemies and non enemies, this would be a good idea to make them all look a little different.

Finnally balance changes! Instead of making a it a race to the uber creatures, make some of the lesser ones be more specialized (poison attacks or haste special etc., and make more of them so its a good comination to have one heavy hitter (like an eye beast) and a few weaker ones. Also tone down the eye beast a little by making his attack weaker against you if your armor is high. And tone up the guardian drakon, hes not worth the cost.

Also make it so you can use the Geneforge, lots of people want to use it so they can make tons of creatures, even if it ruins the ending.

The kind of plot I want to see for Geneforge 3 is where something terrible has happend and the shapers and serviles have to stop fighting to destroy it. A huge event, like demons or something. Also make this take place in the Shapers world!!! No one wants any more colony adventures!

Another great thing would be some multiplayer support. Alot of my friends have geneforge 2 and we often compare stats and items that we have. Being able to have a 1v1 battle against a friend would be really fun. It would be just like any other battle, just on a newwork.

[ Tuesday, January 13, 2004 16:35: Message edited by: prankster959 ]
Posts: 14 | Registered: Saturday, January 10 2004 08:00
improvements for geneforge 3.... your thoughts in Geneforge 2
Apprentice
Member # 3881
Profile Homepage #97
Add real music to the game. It is essential to hear different tunes that convey different things to get the mood of the level your playing. The desolute sounds work okay for some of the desert levels, but we need some adventure tunes for forest levels, and some haunted music for ghost populated levels etc.

The next thing that is essential is to show what kind of weapon you are carrying! It doesn't have to be a different animation for a bronze sword and a shaped sword but heres what I want. An animation for carrying a daggar, carrying a baton, carrying a sword, and carrying a wand. Its annoying to see my character lift up a sword when he is casting a spell with a wand. For serviles, enemies and non enemies, this would be a good idea to make them all look a little different.

Finnally balance changes! Instead of making a it a race to the uber creatures, make some of the lesser ones be more specialized (poison attacks or haste special etc., and make more of them so its a good comination to have one heavy hitter (like an eye beast) and a few weaker ones. Also tone down the eye beast a little by making his attack weaker against you if your armor is high. And tone up the guardian drakon, hes not worth the cost.

Also make it so you can use the Geneforge, lots of people want to use it so they can make tons of creatures, even if it ruins the ending.

The kind of plot I want to see for Geneforge 3 is where something terrible has happend and the shapers and serviles have to stop fighting to destroy it. A huge event, like demons or something. Also make this take place in the Shapers world!!! No one wants any more colony adventures!

Another great thing would be some multiplayer support. Alot of my friends have geneforge 2 and we often compare stats and items that we have. Being able to have a 1v1 battle against a friend would be really fun. It would be just like any other battle, just on a newwork.

[ Tuesday, January 13, 2004 16:35: Message edited by: prankster959 ]
Posts: 14 | Registered: Saturday, January 10 2004 08:00
Geneforge 2 bug in Tech Support
Apprentice
Member # 3881
Profile Homepage #2
Just realized I killed the wrong Drakon, it had a name but not the right name. the 3rd one was in the geneforge which I didn't realize.

[ Tuesday, January 13, 2004 15:50: Message edited by: prankster959 ]
Posts: 14 | Registered: Saturday, January 10 2004 08:00
Geneforge 2 bug in Tech Support
Apprentice
Member # 3881
Profile Homepage #0
nvm problem fixed

[ Tuesday, January 13, 2004 15:48: Message edited by: prankster959 ]
Posts: 14 | Registered: Saturday, January 10 2004 08:00