Profile for seden

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).

Recent posts

AuthorRecent posts
Homeland : The Stone of Night is now officially a freeware game in General
Apprentice
Member # 14900
Profile #109
Nevermind, painting and sunlight scroll used, thats fine, now its time to get out I guess :(

[ Wednesday, March 26, 2008 16:01: Message edited by: seden ]
Posts: 6 | Registered: Tuesday, March 4 2008 08:00
Homeland : The Stone of Night is now officially a freeware game in General
Apprentice
Member # 14900
Profile #108
I just tryed with a new game, its ok :(

Seems like I will need to start over, I dont know what has been wrong since I merely used the same savegame on both attempts (save > working > death, vs reload > "trade crash").
Posts: 6 | Registered: Tuesday, March 4 2008 08:00
Homeland : The Stone of Night is now officially a freeware game in General
Apprentice
Member # 14900
Profile #107
Yes, the one downloaded using the link on the OP of this thread.

(homeland.rar)
Ive applied the last patch (1.03m to 1.03z) on both installation, seems I cant correct this.

I might try a complete uninstal then seek my registry and seek theres ?

[ Wednesday, March 26, 2008 09:27: Message edited by: seden ]
Posts: 6 | Registered: Tuesday, March 4 2008 08:00
Homeland : The Stone of Night is now officially a freeware game in General
Apprentice
Member # 14900
Profile #105
Spoiler !
I just came back from the sewer, (without the Stone of Night since I havent been able to find a way to go out otherwise giving it to the bad guy.) At first I been to the next town and made a bit of progress there, no worry at all, expect that I died whitout earlier save that the one I made right outside the sewers...

Worry now is that I can't trade anymore.
Each time I try it give me an "homeland.exe" error.
As I have read earlier about the game files getting corrupted randomly I tryed to remove then reinstall the game, no change, so what should I do now ?

[ Wednesday, March 26, 2008 10:19: Message edited by: seden ]
Posts: 6 | Registered: Tuesday, March 4 2008 08:00
A1 : Graphical Glitches in towns/camps/forts in The Avernum Trilogy
Apprentice
Member # 14900
Profile #3
Win XP SP2.

Just tried using W98 compatility mode, seems better now :)

Thanks you both.

Edit : Hm, in fact it may have been cause I wasn't using any light source :x
My bad, I'm far to used at 3D shadows that I havent mind about using some more light. Still it may have been more clear if it wasn't any fow around the PCs..

Thanks again.

[ Wednesday, March 05, 2008 00:43: Message edited by: seden ]
Posts: 6 | Registered: Tuesday, March 4 2008 08:00
A1 : Graphical Glitches in towns/camps/forts in The Avernum Trilogy
Apprentice
Member # 14900
Profile #0
Hello there.

I've found about theses game yesterday and decided to give them a try, so have I used the demo of A1 in order to get a better advice about the content.

Sadly it seems something isnt going well :
When my world map is fine it seems I cant get the local (city's, camps, let's say maps where are critters to display).

So far I have tried to reboot, reinstall the game an d multiple game restart, no change.

My config :
Athlon xX 4800
Gf 7800 GTX
2x2Go DDR 2700
All drivers up to date and running fime.

Any insight ?
Posts: 6 | Registered: Tuesday, March 4 2008 08:00