Profile for Rengar

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AuthorRecent posts
save editing in Geneforge 4: Rebellion
Apprentice
Member # 14097
Profile #5
Actually the save file is a lot easier to edit than the zone script, imo.
you open the game, find the value you want to change(eg: XP, Level, Skill values) and search for them in a recognizable pattern.
then replace with a new value. Save and reload your game, and presto chango!
Posts: 4 | Registered: Thursday, February 14 2008 08:00
save editing in Geneforge 4: Rebellion
Apprentice
Member # 14097
Profile #3
do you have a link to some savegame editors, I cannot seem to find any, and my current method of directly editing the data in a Hex Editor.
Posts: 4 | Registered: Thursday, February 14 2008 08:00
save editing in Geneforge 4: Rebellion
Apprentice
Member # 14097
Profile #0
Not sure if it's allowed, but I would like to be able to edit my save games... does anyone know of a program already made, and if not, I'll write one... but i cannot locate where the saves are at in Vista.
All the local 'data\save#' folders only contain a 4byte file called temp.
and there is no folder in <user>\appdata for Geneforge 4 (geneforge 3 and avernum 4 yes)
If anyone knows please help me out.
Posts: 4 | Registered: Thursday, February 14 2008 08:00
Windows Vista 32 and 64 compablity with Spiderweb Products in Tech Support
Apprentice
Member # 14097
Profile #11
I'm having a problem with my saved games in Geneforge 4 in Vista. All my saved# folders only contain a 4 byte file called temp. I cannot find where my saved games are.
It's not in the usual \user\appdata\ area, where my Avernum and Geneforge 3 saves area at.
can anyone tell me if it put them somewhere else?
Posts: 4 | Registered: Thursday, February 14 2008 08:00