Profile for darkmatter
Field | Value |
---|---|
Displayed name | darkmatter |
Member number | 1273 |
Title | Apprentice |
Postcount | 10 |
Homepage | |
Registered | Friday, June 7 2002 07:00 |
Recent posts
Author | Recent posts |
---|---|
countering freezing? in Avernum 4 | |
Apprentice
Member # 1273
|
written Sunday, July 16 2006 11:44
Profile
Ending the battle and moving a bit seems to make thawing happen quicker, if you wanna try that. Posts: 10 | Registered: Friday, June 7 2002 07:00 |
Abyss area (semi spoiler needed) in Avernum 4 | |
Apprentice
Member # 1273
|
written Thursday, June 29 2006 15:26
Profile
Have you been to Bargha yet? You'll need to go through there to eventually reach both those areas. Posts: 10 | Registered: Friday, June 7 2002 07:00 |
fan made graphics? in Avernum 4 | |
Apprentice
Member # 1273
|
written Wednesday, June 21 2006 18:17
Profile
quote:I fixed this (and my human guy too) by taking the inventory character pics from Av. 2, lowering the palette size to 256 colors (they won't work otherwise), and copying them over the Av. 4 pics. There's still only so many mini-pic things, but at least it isn't as limited. Make sure to match it up so your mage guy doesn't look like the archer chick, or something. Make back-ups just in case. And me, I never got into Geneforge, and it's been so long since I've played an Avernum game, that I didn't even really notice the graphic differences all that much otherwise :P [ Wednesday, June 21, 2006 18:24: Message edited by: darkmatter ] Posts: 10 | Registered: Friday, June 7 2002 07:00 |
What's your favorite party? in Avernum 4 | |
Apprentice
Member # 1273
|
written Wednesday, June 21 2006 18:00
Profile
I tried doing a solo thing, but it sure didn't work out well, so I tried it with two. I then figured I'd need a 3rd guy to carry all my stuff. I ended up with (all custom, and no extra traits, BTW): a figher/priest slith, an archer/melee weapon figher/weak spellcaster nephil (with lockpicking-ness), and a priest/mage human (with high strength). It's going pretty well so far. I make a new character, load 'im with cave/arcane lore, and delete him afterwards whenever I need more of those stats, which is kinda cheaty, but saves me points nonetheless. Posts: 10 | Registered: Friday, June 7 2002 07:00 |
Shade essance quest difficulties in Avernum 4 | |
Apprentice
Member # 1273
|
written Monday, June 5 2006 14:47
Profile
Me, I ususally have less than four characters anyway, so I make a new throw-away character and have him stand quite a distance away. When the rest of my party have done what they need to do and have died, I heal up and delete the newly made guy. Though that's even more cheap than the previously mentioned tactic. Posts: 10 | Registered: Friday, June 7 2002 07:00 |