The extra party members
Author | Topic: The extra party members |
---|---|
Master
Member # 4614
|
written Friday, July 16 2004 08:09
Profile
Homepage
Hi again! In some scenarios, you can find NPCs to join your party. I was wondering if anyone knows of a good guide to create NPCs, if there's a simple and/or set way to do, or if NPCs are just a jumble of advanced noding that only some scenario designers know how to do and are keeping secret. -------------------- -ben4808 Posts: 3360 | Registered: Friday, June 25 2004 07:00 |
Agent
Member # 4506
|
written Friday, July 16 2004 08:37
Profile
Homepage
quote:SORRY: I'm not very helpful. QUESTION: "You can do that? Wow." He paused for a minute, pondering what next to write. Then he got it. "I thought you could only do that with BoA." he writes. After all, he definitely thinks Blades of Avernum is by far the best. "Well, please tell us how to make them, or if they really are just a jumble of advanced scripts etc." Then he sighs, hits Add reply, and leaves the Topic, with everyone staring after him. ~ The Adventures of the mad Forumizer Hohoho ~ - Archmage Micael P.S. Read the story to get my questions. THANK YOU -------------------- "You dare Trifle with Avernum?" ~ Erika the Archmage -------------------- My Scenarios: Undead Valley : A small Undead problem, what could possibly go wrong? -------------------- Richard Black - PROOF of his existance (the Infernal one's website). -------------------- MY FORUM! Randomosity at it's highest! :) Posts: 1370 | Registered: Thursday, June 10 2004 07:00 |
Master
Member # 4614
|
written Friday, July 16 2004 08:57
Profile
Homepage
Spears and The Adventurers Club are two scenarios that have NPCs. If you haven't played them, you should, and then you'll see what I mean. (These aren't the only ones, either.) -------------------- -ben4808 Posts: 3360 | Registered: Friday, June 25 2004 07:00 |
Off With Their Heads
Member # 4045
|
written Friday, July 16 2004 11:42
Profile
Homepage
It's definitely not a secret, but it's also a jumble of advanced noding. I think this article (and probably others over at the Designer's Forum) will help. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Master
Member # 4614
|
written Friday, July 16 2004 11:59
Profile
Homepage
Hey, this article will be really helpful! However, if I remember right, NPCs DID show up in outdoor encounters in Spears, so there's got to be a way to do. In the article, it says that it's nearly impossible to do. -------------------- -ben4808 Posts: 3360 | Registered: Friday, June 25 2004 07:00 |
Off With Their Heads
Member # 4045
|
written Friday, July 16 2004 12:05
Profile
Homepage
It's hard, but TM pulled it off in NTH, which has no password, so you can look at his code. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
BANNED
Member # 4
|
written Friday, July 16 2004 12:38
Profile
Homepage
Correction: AC3 doesn't have NPCs, it has quasi-NPCs. Unlike real NPCs which join all fights they're around for, the NPCs in AC3 either don't fight at all or fight in very limited circumstances. There's a difference. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Shake Before Using
Member # 75
|
written Friday, July 16 2004 18:22
Profile
Well, most NPCs fight in limited circumstances. Quaestio is, like, the only NPC to ever fight in every little stupid battle. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
BANNED
Member # 4
|
written Friday, July 16 2004 19:50
Profile
Homepage
(And mostly because of how easy it is!) Eh- I also placed NPCs in every battle in B2, with the sole exceptions of the Gold Mine (there is potential for a fight w/out NPCs), Shadow's, the Cathedral (and there's good reason), and... Wow, that may just be it. -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Master
Member # 4614
|
written Saturday, July 17 2004 06:56
Profile
Homepage
Or you could create one very powerful NPC that helps you in only one or two important battles. (I guess Erika in E3 would be a good example, as she gives you the amulet.) That would be a good idea. -------------------- -ben4808 Posts: 3360 | Registered: Friday, June 25 2004 07:00 |
Agent
Member # 14
|
written Saturday, July 17 2004 08:56
Profile
I think the NPC's in DMII also fight in every battle. -------------------- Dragyn Bob "Abandon all hope, ye who enter here!"-The Divine Comedy Posts: 1481 | Registered: Thursday, September 27 2001 07:00 |
BANNED
Member # 4
|
written Saturday, July 17 2004 10:13
Profile
Homepage
Not true. I don't think you know what the term "every battle" means. "Every battle" means every time the scenario puts an enemy in front of your face. :P (Which, FYI, is impossible for DMII to do- outdoor battles.) -------------------- * Posts: 6936 | Registered: Tuesday, September 18 2001 07:00 |
Agent
Member # 14
|
written Saturday, July 17 2004 10:50
Profile
I know what every battle means, I couldn't remember if they were in the outdoor battles or not. So nyah. -------------------- Dragyn Bob "Abandon all hope, ye who enter here!"-The Divine Comedy Posts: 1481 | Registered: Thursday, September 27 2001 07:00 |
Shake Before Using
Member # 75
|
written Saturday, July 17 2004 14:08
Profile
Well, Amber is in almost every meaningful fight. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |