A Medieval Nethergate

AuthorTopic: A Medieval Nethergate
Agent
Member # 2210
Profile #0
Hmm, this may have been hacked to death, but why not a medieval style nethergate, however instead of using the celtic stuff, using the blue fairy books, the red fairy books, and the old animal tales.

You might run into Reinard the Fox, Puss In Boots, Jack, Tom O' Thumb, and other characters. You could also have trolls under bridges, sheep and cow stealing giants and all the classic tropes.

You could use a lot of themes in this, the end of the old critters in England and Ireland, the introduction of the church, and a few other things.

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Wasting your time and mine looking for a good laugh.

Star Bright, Star Light, Oh I Wish I May, I Wish Might, Wish For One Star Tonight.
Posts: 1084 | Registered: Thursday, November 7 2002 08:00
Warrior
Member # 497
Profile #1
What plot could it have? All of the magical creatures fled through the Nether Gate.

Seriously, though, it's not a terrible idea, but what kind of satisfying ending could there be? I might play it just to laugh at an adventurous bunch of friars telling a bridge troll, 'The power of Christ compels you!' before they get eaten (or a divine thunderbolt strikes the troll dead--maybe we could trade Druidism for Piety and let that decide), but where would the story go that is different enough from Nethergate to be marketable?

Now, a Crusades-based version is something I'd want to see. Byzantine Greek fire? Dress it up a bit and use the Avernum quickfire graphic. Efrit? Actually, I think they already are in Avernum. Jinni? Maybe the story starts when some disillusioned page-boy is busy polishing yet another lamp, but just happens to wish for some adventure.

Besides, with nine Crusades, plus a number of other, similar campaigns, the sequels practically write themselves. Get in on the ground floor, folks.

[ Tuesday, August 21, 2007 20:56: Message edited by: Tom ]

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Evil comes in many forms. I am but one of them.
Posts: 116 | Registered: Monday, January 7 2002 08:00
Agent
Member # 2210
Profile #2
They are gone from our world, but there is nothing stopping us from going there if we find the keys to going to fairyland for some reason. There are after all multiple versions, the French and English fairyland is very different than the Celtic one. Maybe someone is invading fairyland and bringing stuff back to take care of an issue the Saxons had some pretty mean stuff when they conquered the angles. They don't come here, but we go there, that is what happens in the fairytales after the celts.

Not only that, but the church doesn't like you going there, neither do the fairies like you visiting.

[ Wednesday, August 22, 2007 07:28: Message edited by: I'll Steal Your Toast ]

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Wasting your time and mine looking for a good laugh.

Star Bright, Star Light, Oh I Wish I May, I Wish Might, Wish For One Star Tonight.
Posts: 1084 | Registered: Thursday, November 7 2002 08:00
Shaper
Member # 7472
Profile Homepage #3
Except that, according to Nethergate and Nethergate: Resurrection, the magical creatures fled to thousands of places and times, not just one centralized location. Though I do suppose that it explains Loch Ness.

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Posts: 2686 | Registered: Friday, September 8 2006 07:00