Roman beginnings (Spoilers, I guess)
Author | Topic: Roman beginnings (Spoilers, I guess) |
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Warrior
Member # 2711
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written Tuesday, May 29 2007 11:17
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Ok, so in the mine where I have to get the satchel, there is a secret passage to an anvil which burns me if I touch it and I can't destroy. When it burns me it tells me that the power is far below. Ok I explore the rest of the mine, get the satchel and both sylak keys (I and II, kill the dragon and the rats. Somewhere in the third floor down, there is a huge pitfall, (far below, I assume) so I throw my sorry lot down there. One adventurer survives, from luck. A few potions later, I explore the tomb. after an excessive amount of reloading, I manage to kill both barrow wights. I look in the coffins, there's just some bones, but one has a button which reveals a chest with six wierd rocks that become a special item (the power?) so I go back to the anvil, but it keeps burning me and telling me "not yet, the power is far below", even my character that has faerie blood, if that's supposed to be of any influence. What's the deal with the anvil? (I remember not being able to find what it was in the old nethergate too, in fact, there I never made it past the pitfall :P ) Posts: 126 | Registered: Wednesday, February 26 2003 08:00 |
Shaper
Member # 6292
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written Tuesday, May 29 2007 11:53
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You found the power, but it's late in the game you can do anything with those special stones. The anvil just does what it does, whether you've been down there or not yet, evidently. I am guessing it might not keep burning you if you have gotten a quest for those stones and then go to the crypt. Or maybe it does. I'm amazed you survived the fall. -S- -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Law Bringer
Member # 335
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written Tuesday, May 29 2007 14:24
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Actually, the anvil is unrelated to those stones. There's a magical ruby on the north side of the third level of the mine. Destroy it and you free the imprisoned critter. —Alorael, who can't remember exactly how that's helpful. It probably is, though. Or maybe you just goody points. Posts: 14579 | Registered: Saturday, December 1 2001 08:00 |
...b10010b...
Member # 869
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written Tuesday, May 29 2007 16:42
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Freeing the spirit doesn't have any consequence until the very end of the game. As Celts, it's mildly helpful. As Romans... well, try it and see. [ Tuesday, May 29, 2007 16:42: Message edited by: Thuryl ] -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Law Bringer
Member # 6785
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written Tuesday, May 29 2007 17:09
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Also you need to go back to the anvil on level 1 to finish this part. The is a room on level 2 that will also burn you. The stones are wanted by someone in the Vale of Sould. Congratulations on getting them so early in the game. There is a third Sylak key hidden in the mines if you find the right secret passage. Get use to banging on walls until you get piercing sight spell. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Warrior
Member # 2711
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written Friday, June 1 2007 12:45
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thanks all, I found the ruby and the key I was missing. It was pretty wierd, the result, but it must be something cool later on. Posts: 126 | Registered: Wednesday, February 26 2003 08:00 |
Shaper
Member # 247
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written Friday, June 1 2007 13:38
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More like someone ungrateful later. -------------------- The Knight Between Posts. Posts: 2395 | Registered: Friday, November 2 2001 08:00 |