-x% to hit chance
Author | Topic: -x% to hit chance |
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Warrior
Member # 3327
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written Tuesday, January 2 2007 05:42
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Some armour provides a -x% to hit chance. I had always assumed that this meant that it is a penalty that reduces your "to hit" probability, esp since some weapons and armour have a +x% to hit chance. Is that correct, or is it the other way round (ie it reduces enemies' chance of hitting you?) Posts: 77 | Registered: Sunday, August 10 2003 07:00 |
Infiltrator
Member # 5754
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written Tuesday, January 2 2007 06:45
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I could be wrong, but I think it reduces your hit chance. Logically, if you are wearing heavy armour, it would be harder to hit your enemies. [ Tuesday, January 02, 2007 06:46: Message edited by: Kyrek ] Posts: 626 | Registered: Monday, April 25 2005 07:00 |
Triad Mage
Member # 7
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written Tuesday, January 2 2007 08:27
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That's correct - the armor reduces your to-hit %. But really it has such a small effect because you can build up your to-hit% really easily. -------------------- "At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander ==== Drakefyre's Demesne - Happy Happy Joy Joy Encyclopedia Ermariana - Trapped in the Closet ==== You can take my Mac when you pry my cold, dead fingers off the mouse! Posts: 9436 | Registered: Wednesday, September 19 2001 07:00 |
Law Bringer
Member # 6785
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written Tuesday, January 2 2007 17:15
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There are a few items, mostly swords, that provide to hit bonuses. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |