Trainers
Author | Topic: Trainers |
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Apprentice
Member # 7727
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written Friday, December 8 2006 08:33
Profile
Has anybody compiled a list of where Trainers are to be found? I'm in the midst of my first game, and trying to hold back on using too many canisters. Thanks! Posts: 4 | Registered: Saturday, December 2 2006 08:00 |
FAQSELF
Member # 3
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written Friday, December 8 2006 09:23
Profile
Unlike Geneforge 2, you don't need to hold back on canisters since using canisters doesn't affect your ability to train your skills. I think this ended up being a nuisance in GF2, so it was corrected in GF3 and GF4. So you're okay to use as many canisters as you want. Still, figuring out trainers with prices would be nice. -------------------- A few cats short of a kitten pot pie... Radioactive cats have 18 half-lives. Check out a great source for information on Avernum 2, Nethergate, and Subterra: Zeviz's page. Finally, there's my Geneforge FAQ, Geneforge 2 FAQ, and Geneforge 3 FAQ. Posts: 2831 | Registered: Tuesday, September 18 2001 07:00 |
Councilor
Member # 6600
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written Friday, December 8 2006 09:29
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Homepage
Randomizer posted a list of creation training, but Dikiyoba didn't find any other training information. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Law Bringer
Member # 6785
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written Friday, December 8 2006 16:42
Profile
For spellcraft with leadership of 6 or more, in Chickweed Bridge from Burkes. For combat skills in chapter 3 from Captain Archibald at Rebel Camp Aziraph. Melee and missle weapons are 1800 Quick action and parry are 1200 No one else in the game so just use canisters for the few that are available. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |