Who has good loot?

Error message

Deprecated function: implode(): Passing glue string after array is deprecated. Swap the parameters in drupal_get_feeds() (line 394 of /var/www/pied-piper.ermarian.net/includes/common.inc).
AuthorTopic: Who has good loot?
Apprentice
Member # 6149
Profile #0
I saw in mentioned in another thread that Sleater (mage in the honeycomb who blesses you so you can kill undead) drops a robe of the magi.

Now I generally don't kill NPCs, but that robe rocks. And he already helped me kill undead, and I did his second quest to explore Athron's lair. Since as far as I know you don't need him for anything else...well, I thought I could put his robes to better use.

So I'm curious...do any other NPCs have powerful items on them? Preferable ones you can kill without angering a whole town.
Posts: 18 | Registered: Monday, July 25 2005 07:00
Lifecrafter
Member # 6403
Profile #1
If you attack a person where nobody else can see, the town doesn't get mad at you.

Grindstone is the earliest place you can get this, but anyplace with these NPCs will have this. The archer guards drop yew bows and steel shields and the warrior guards will drop iron breastplates and iron broadswords.

EDIT: Not will, can. These are their best drops.

[ Monday, April 17, 2006 03:58: Message edited by: radix malorum est cupiditas ]

--------------------
??? ??????
???? ?????
Posts: 883 | Registered: Wednesday, October 19 2005 07:00
...b10010b...
Member # 869
Profile Homepage #2
quote:
Originally written by radix malorum est cupiditas:

If you attack a person where nobody else can see, the town doesn't get mad at you.
Specifically, you have to make sure nobody else can see you. It doesn't matter if they can see the person you attacked. Because, you know, arrows randomly appear in people's backs for no reason all the time.

--------------------
The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Guardian
Member # 2238
Profile Homepage #3
quote:
Originally written by Thuryl:

quote:
Originally written by radix malorum est cupiditas:

If you attack a person where nobody else can see, the town doesn't get mad at you.
Specifically, you have to make sure nobody else can see you. It doesn't matter if they can see the person you attacked. Because, you know, arrows randomly appear in people's backs for no reason all the time.

Hey, hey... I've seen it happen.

--------------------
DEMON PLAY,
DEMON OUT!
Posts: 1582 | Registered: Wednesday, November 13 2002 08:00
Law Bringer
Member # 6785
Profile #4
Why shoot innocent NPC's? The useful treasure doesn't significantly affect game play and the experience is slight. You can get better equipment earlier on, but it will just encourage Jeff to make them harder to kill in future games. You'll start seeing him make certain ones unkillable after that fiasco with killing the Portal Mage in Fort Avernum.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Infiltrator
Member # 5576
Profile Homepage #5
Well, unkillable friendly npc's might not be much of a suprise since he's already done unkillable enemy npcs.
set_char_unkillable(ME,1); appears in 19 different creature scripts for A4.

--------------------
Überraschung des Dosenöffners!
"On guard, you musty sofa!"
Posts: 627 | Registered: Monday, March 7 2005 08:00
Lifecrafter
Member # 6403
Profile #6
quote:
Originally written by Thuryl:

Specifically, you have to make sure nobody else can see you. It doesn't matter if they can see the person you attacked. Because, you know, arrows randomly appear in people's backs for no reason all the time.
Nope, that works for theft, but if a NPC can see the person you attack they'll turn hostile. (Provided, of course, that neither the witness nor the murdered are neutral)
quote:
Originally written by Randomizer:

Why shoot innocent NPC's? The useful treasure doesn't significantly affect game play and the experience is slight. You can get better equipment earlier on, but it will just encourage Jeff to make them harder to kill in future games. You'll start seeing him make certain ones unkillable after that fiasco with killing the Portal Mage in Fort Avernum.
You don't get yew longbow drops for a long while. Here you can get 4 before reaching Fort Draco. And yew longbows make a huge difference. And as for the unkillable deal, he'll only do that for people important for quests.

--------------------

As for good loot, there's a blind blacksmith who does custom work outside the tower colony who drops a blessed breastplate and blessed broadsword. But if you kill him you'll have to fight your way through a bunch of lancing fungi to get out.

--------------------
??? ??????
???? ?????
Posts: 883 | Registered: Wednesday, October 19 2005 07:00
Warrior
Member # 3241
Profile #7
In the start, there is this guard on the... Slimy coast? Halfway to Grindstone from Fort Monastery.
That guard has got a steel spear and it is actually even mentioned when you talk to the guard.

--------------------
Visit the www.monkkonen.net and if you like, be the member of the forums.
Posts: 76 | Registered: Sunday, July 20 2003 07:00
Law Bringer
Member # 6785
Profile #8
quote:
You don't get yew longbow drops for a long while. Here you can get 4 before reaching Fort Draco. And yew longbows make a huge difference.
If you have enough luck the nephil archers in the Nephil Lands drop yew bows. I got by without them.
Posts: 4643 | Registered: Friday, February 10 2006 08:00
Warrior
Member # 3241
Profile #9
Are you sure they are longbows, not just normal bows?

[ Wednesday, April 19, 2006 09:35: Message edited by: Bestrafer_fin ]

--------------------
Visit the www.monkkonen.net and if you like, be the member of the forums.
Posts: 76 | Registered: Sunday, July 20 2003 07:00
Lifecrafter
Member # 6403
Profile #10
quote:
Originally written by Randomizer:

If you have enough luck the nephil archers in the Nephil Lands drop yew bows. I got by without them.
Those are yew bows. Not yew longbows. Big difference.

--------------------
??? ??????
???? ?????
Posts: 883 | Registered: Wednesday, October 19 2005 07:00