Can't open scenario in BoA scenario editor
Author | Topic: Can't open scenario in BoA scenario editor |
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Apprentice
Member # 9317
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written Thursday, July 12 2007 15:34
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When I tried to open a scenario (after i created a scenario of course) there was an error showing up in a window that said, "Unhandled exception:c0000005 At address: 0042fd60" Then a window shows up saying, "Blades of Avernum Edit v1.0.3.exe has encountered a problem and needs to close..." And then it closes. I don't know if some files got corrupted or something. :confused: I have Windows and i don't know if i downloaded the Mac version instead. Can somebody help me? -------------------- Go smell that rock at the bottom of the lake Posts: 4 | Registered: Thursday, July 12 2007 07:00 |
Law Bringer
Member # 6785
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written Thursday, July 12 2007 16:17
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Windows versions are compressed as zip files and Mac versions are usually sit files for the extension at the end of the file name. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Canned
Member # 8014
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written Thursday, July 12 2007 16:33
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Ouch, that happened to me too. I'm not entirely sure you can save it. You can always keep the scripts and make a duplicate of your scenario layout. Otherwise, I'm not sure you can do anything else. -------------------- I can transform into almost anything, though not sanity. Muffins n' Hell WtRM v. 2.0.1 betatesting needs Mac users...Thraini is getting impatient. Posts: 1799 | Registered: Sunday, February 4 2007 08:00 |
Guardian
Member # 6670
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written Thursday, July 12 2007 17:09
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If I'm reading correctly, you opened up the BoA scenario editor (which opened fine), created a scenario (setting its name, outdoor size, etc.), which also worked. The crash only came when you tried to load the scenario. I highly doubt you were using the Mac Editor; the Editor wouldn't have opened in the first place. Presumably this isn't a one time thing, so maybe try reloading the editor. If redownloading the editor doesn't work, maybe try the 3D Editor(pick 'Win3DRelease.zip). -------------------- Out to lunch. If not back by five, out for dinner also. Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Shock Trooper
Member # 7662
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written Friday, July 13 2007 15:48
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"Unhandled exception:c0000005 At address: 0042fd60" It really would be handy if Spiderweb gave us a list of what those error messages meant in human - readable terms. Then we could go straight to the error. Possibly provide a link to the scenario on your post and we can see if it crashes on our PCs. Posts: 292 | Registered: Monday, November 13 2006 08:00 |
Apprentice
Member # 9317
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written Saturday, July 14 2007 06:49
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Actually, i think you could just recreate my scenario, i didnt actually get a chance to do any work or script, i just selected "start with surface terrain", "1 x 1" and "include starter town" But i think it might be something in the editor thats causing the problem, not the BAS file itself. -------------------- Go smell that rock at the bottom of the lake Posts: 4 | Registered: Thursday, July 12 2007 07:00 |