How does Dominate work?

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AuthorTopic: How does Dominate work?
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I'm curious about the spell 'Dominate'.

Does spellcraft increase your chances of defeating an enemies mental resistance?

And does increasing mental magic/spellcraft/intelligence increase the length of time you can control an opponent for?

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Posts: 522 | Registered: Friday, November 15 2002 08:00
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Spellcraft increases chance of a succesfull spell, increases chance of any spell to be succesfull (read the instructions)

Increaseing Mental Magic and Spellcraft will increase efficency, i.e duration of spell. Increaseing Intelligence will not.

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"..The seventh wave of Thrall stumbled and climbed over the slippery, piled dead and Mazzarin saw The Watcher with them and at last knew the number of his days."
Posts: 522 | Registered: Wednesday, May 4 2005 07:00
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quote:

Spellcraft increases chance of a succesfull spell, increases chance of any spell to be succesfull (read the instructions)

I knew that bit...

quote:

Increaseing Mental Magic and Spellcraft will increase efficency, i.e duration of spell. Increaseing Intelligence will not.

How do you know this?

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VIVE LA TAKERS!
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Posts: 522 | Registered: Friday, November 15 2002 08:00
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Because i have read the Instructions? Seriously, read the, they come with the game being installed. They explain head on what will boost a magic (Which is Level of Spell, Level of Skill and Level of Spellcraft added) and what will not.

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"..The seventh wave of Thrall stumbled and climbed over the slippery, piled dead and Mazzarin saw The Watcher with them and at last knew the number of his days."
Posts: 522 | Registered: Wednesday, May 4 2005 07:00
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He is right. Trial and error.

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“Medicine, Law, Business, Engineering - These are noble pursuits and necessary to sustain life. But Poetry, Beauty, Romance, Love-These are what we alive stay for.”
Posts: 150 | Registered: Sunday, February 20 2005 08:00
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quote:

Because i have read the Instructions?

I have too. It doesn't mention anything about Dominate's duration being increased via Spellcraft/Mental Magic. Perhaps I interpreted it differently to you...

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VIVE LA TAKERS!
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Posts: 522 | Registered: Friday, November 15 2002 08:00
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The insturctions says bluntly what will boost ALL magic, what all magic is base don, which is Said type level, Said level of spell and level of Spellcraft. It goes for all spells in the game, and i seriously doubt JEff would give Dominate a diffrent script just for the hell of it and not even mentioning it in the Instructions.

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"..The seventh wave of Thrall stumbled and climbed over the slippery, piled dead and Mazzarin saw The Watcher with them and at last knew the number of his days."
Posts: 522 | Registered: Wednesday, May 4 2005 07:00
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quote:

The insturctions says bluntly what will boost ALL magic, what all magic is base don,

I know that, Contra. However, it doesn't specifically mention spell duration, especially relating to Dominate. So I'm not 100% sure.

I know that with Spellcraft+Mental Magic increases likelihood to hit enemy with Dominate, likelihood to charm (it specifically mentions this in the instructions). But not the duration of the domination.

Spiderweb has never been great at giving in detail descriptions, but then what average gamer wants to know abou the mechanics of the game?

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VIVE LA TAKERS!
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Posts: 522 | Registered: Friday, November 15 2002 08:00
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Mental+SC will boost spell efficency, meaning both accuracy and duration (You notice this when you got high SC and Blessing Magic, Speed tends to last for ages). As i said before, it would be highly unlikely that they decided that just for one spell Int would be a factor of power. SO unlikely that it is safe to say that it is untrue.

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"..The seventh wave of Thrall stumbled and climbed over the slippery, piled dead and Mazzarin saw The Watcher with them and at last knew the number of his days."
Posts: 522 | Registered: Wednesday, May 4 2005 07:00