ugh damn Krya's Refuge
|Author||Topic: ugh damn Krya's Refuge|
Member # 6289
written Saturday, September 10 2005 21:57
ok what is up with this zone.
I am followin the walkthrough and have finished the entire 2nd island cept for this part.
i thought i had a great group of creations but Krya is kickin my ass
im a lvl 16 shaper with a 22 thad shade, 21 searing worm, 19 fyora, and vlish.
one blast of ice and poof i dead.
Posts: 4 | Registered: Saturday, September 10 2005 07:00
Member # 7
written Sunday, September 11 2005 01:42
Come back later.
"At times discretion should be thrown aside, and with the foolish we should play the fool." - Menander
Drakefyre's Demesne - Happy Happy Joy Joy
Encyclopedia Ermariana - Trapped in the Closet
You can take my Mac when you pry my cold, dead fingers off the mouse!
Posts: 9436 | Registered: Wednesday, September 19 2001 07:00
Post Navel Trauma ^_^
Member # 67
written Sunday, September 11 2005 03:24
Cast Augmentation on yourself and anyone else you feel you can spare the essence for (and maybe use one of those 2657 pods you have hoarded). Cast the bless/haste party spell the name of which I forget.
As soon as you read the book, run into a side passage so you don't get surrounded at once.
IIRC, acid is really good against ghosts and fire is useless.
Or yes, come back later. Kyra's refuge is harder than the general area it's in.
Barcoorah: I even did it to a big dorset ram.
New Mac BoE
Posts: 1798 | Registered: Thursday, October 4 2001 07:00
Member # 6329
written Saturday, September 24 2005 19:38
I beat this area at lv 16 with 2 vlish and a searing artila. Don't forget to use speed, war blessing and protection. The final specter guarding the tomb is incredibly powerful and stay away from it at all costs. It will take out half of your nearby creation's hp in one hit with its evil ability. Use war blessing, protection and haste at least one of your vlish and try to stun/slow it so it cannot attack you, and try to hit. As long as the shade can't hit you, he isn't too difficult.
Posts: 34 | Registered: Wednesday, September 21 2005 07:00
Member # 6334
written Saturday, September 24 2005 20:21
Ihave been having much better luck with a single creation - but with as many points as I think I can get away with.
High dex makes the creation nearly impossible to hit, and high endurance makes it very hard to kill.
I was using a single Thad or maybe a spectral thad with as much as I could put into it.
Posts: 9 | Registered: Saturday, September 24 2005 07:00