Geneforge 1 moding?
Author | Topic: Geneforge 1 moding? |
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Lifecrafter
Member # 7557
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written Tuesday, November 21 2006 09:48
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I notice that in G1 all you really have to do is defeat/join/ignore the human invaders and leave, while you can join a servile sect you can't really do anything to help them other then a few pre-set things like kill a rouge infestation or defeat the Rouge Mind in the spiral cave for the awakened etc. why not make a geneforge mod? ok, I'm new and full of ideas I look at a game and think "what can I do to make this better?" so feel free to stomp. Why not have a few extra things to do. like become a REAL awakened and try to improve the island as a whole, or be a taker and band them togeater to obliterate the other two sects etc. Want to hear more? Or am I just a fool to think these things? be aware, I don't go in for half-mesures, you take me on on this and you'd better be prepared to go all the way. -------------------- The force is with ME! I'm not so sure about YOU! Trust me, you do not want to click this link Posts: 942 | Registered: Sunday, October 8 2006 07:00 |
Nuke and Pave
Member # 24
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written Tuesday, November 21 2006 10:08
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The idea sounds intriguing. Unfortunately, the game isn't as easily modifiable as it might seem. You can add quests by changing existing dialogue and area scripts. (This is how character editors work.) However, as far as I know, you can't add anything to the map, or integrate completely new scripts. Adding a few quests might be a fun challenge, but don't try anything too ambitious until you get a good idea of what you can and can't modify. [ Tuesday, November 21, 2006 10:11: Message edited by: Zeviz ] -------------------- Be careful with a word, as you would with a sword, For it too has the power to kill. However well placed word, unlike a well placed sword, Can also have the power to heal. Posts: 2649 | Registered: Wednesday, October 3 2001 07:00 |
Law Bringer
Member # 2984
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written Tuesday, November 21 2006 10:20
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I'm afraid it might get BoGged down in mediocre works. Pun intended. -------------------- Encyclopaedia Ermariana • Forum Archives • Forum Statistics • RSS [Topic / Forum] My Blog • Polaris • I eat novels for breakfast. Polaris is dead, long live Polaris. Look on my works, ye mighty, and despair. Posts: 8752 | Registered: Wednesday, May 14 2003 07:00 |
Off With Their Heads
Member # 4045
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written Tuesday, November 21 2006 11:09
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quote:AAAHHH INFESTATION OF BAD COSMETICS Sorry. This is just one mis-spelling that comes up all-too-often on these boards, and I can't stand it. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Lifecrafter
Member # 7557
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written Tuesday, November 21 2006 13:19
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ho ho ho, not even my spell checker will sort that one out. All I really need is better responces. I.E You clear out the runied school and the bandit infestation, what happens? you get a few pence...nothing else, no one talks differantly, no one moves anywere, no one moves into the school, you go back inside it a game year later...nothings changed. see? you clear the pentil farmlands....a few serviles escape and a new guy appears, no one attemps to re-claim them, not even the bad creations (I'm not falling for that again K) see what I mean? I want action and reation, you kill the awakened leader and the rest of the awakened go hostile, and leader kobold gets promoted, you kill him on behalf of the Obeyers and they try to invade the awakened villages, you kill the taker leader and the Awakened and Obeyers try to take-over etc. Come on! we can do this at least! [ Wednesday, November 22, 2006 04:22: Message edited by: Nija_Halycron ] -------------------- The force is with ME! I'm not so sure about YOU! Trust me, you do not want to click this link Posts: 942 | Registered: Sunday, October 8 2006 07:00 |
Infiltrator
Member # 7488
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written Wednesday, November 22 2006 05:31
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To paraphrase one thing I said in the "future of Geneforge" thread, why not have a GF game like BoE or BoA? It might be fun to see what everyone would come up with. That way, you could make your own game without having to mess up the ones that are already out. -------------------- Either I'm crazy, or everybody else is nuts. And I know I'm not crazy because the little man who lives on my shoulder told me so. If people don't think there's something wrong with you, there's something wrong with you. Posts: 558 | Registered: Friday, September 15 2006 07:00 |
Off With Their Heads
Member # 4045
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written Wednesday, November 22 2006 10:34
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BoG may happen when Jeff is done with the GF series, but that won't be for a while yet. 'Til then, it's pretty easy to insert GF graphics into BoA; someone has basically already done all the conversions. Of course, you'd have to go pretty all-out on special spells in order to simulate GF spells, and you'd have to go pretty nuts with flags in order to simulate Leadership, but it wouldn't be all that hard. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |