Town script error
Author | Topic: Town script error |
---|---|
Canned
Member # 8014
|
written Thursday, January 10 2008 16:39
Profile
I have no idea what is wrong. The game keeps giving me a Error- Unknown command the in line 13 I have tried many things, yet it wont work. -------------------- Don't judge a sentence until you know all the words. Muffins n' Hell|Muffins n' Hell: The Muffins Are Back Again Muffins n' Hell: The End is Near Not in your shed -We are sort of done. Helpful criticism is welcome. Everyone, just call me Iffy. Please. Be grateful you have your unsellabe trowels -Goldenking Just so you know, I am working on Muffins n' Hell the scenario. Posts: 1799 | Registered: Sunday, February 4 2007 08:00 |
Raven v. Writing Desk
Member # 261
|
written Thursday, January 10 2008 16:59
Profile
Homepage
You're missing a quote. -------------------- Slarty vs. Desk • Desk vs. Slarty • Timeline of Ermarian • G4 Strategy Central "Slartucker is going to have a cow when he hears about this," Synergy said. Posts: 3560 | Registered: Wednesday, November 7 2001 08:00 |
Canned
Member # 8014
|
written Thursday, January 10 2008 17:20
Profile
...The simplest things are hard for the maker. And to combine with that, I am an oblivious type. Well, that worked. Thank you. And I have one more problem. When I exit into the outdoors for the first time, I am in a section I am not using. -------------------- Don't judge a sentence until you know all the words. Muffins n' Hell|Muffins n' Hell: The Muffins Are Back Again Muffins n' Hell: The End is Near Not in your shed -We are sort of done. Helpful criticism is welcome. Everyone, just call me Iffy. Please. Be grateful you have your unsellabe trowels -Goldenking Just so you know, I am working on Muffins n' Hell the scenario. Posts: 1799 | Registered: Sunday, February 4 2007 08:00 |
Off With Their Heads
Member # 4045
|
written Thursday, January 10 2008 17:33
Profile
Homepage
Set that in the Outdoors menu using "Set Starting Location." -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Agent
Member # 27
|
written Thursday, January 10 2008 20:28
Profile
You can also accomplish this from the exit state. I did this in a scenario that allowed the player to exit from for different locations in the starting town. I think it's change_outdoor_location(x,y) but you'll want to check. -------------------- Enraged Slith's Blades of Avernum Website Look out, there's a three-headed monkey behind you! Posts: 1233 | Registered: Wednesday, October 3 2001 07:00 |
Shock Trooper
Member # 10488
|
written Friday, January 11 2008 04:12
Profile
Actually, change_outdoor_location needs four parameters: change_outdoor_location(section_x,section_y,loc_x,loc_y) Posts: 334 | Registered: Friday, September 14 2007 07:00 |
Canned
Member # 8014
|
written Friday, January 11 2008 13:34
Profile
What Kelandon said worked, I never knew about the set location for outdoors. -------------------- Don't judge a sentence until you know all the words. Muffins n' Hell|Muffins n' Hell: The Muffins Are Back Again Muffins n' Hell: The End is Near Not in your shed -We are sort of done. Helpful criticism is welcome. Everyone, just call me Iffy. Please. Be grateful you have your unsellabe trowels -Goldenking Just so you know, I am working on Muffins n' Hell the scenario. Posts: 1799 | Registered: Sunday, February 4 2007 08:00 |