Closing doors
Author | Topic: Closing doors |
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Apprentice
Member # 5923
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written Sunday, May 21 2006 19:37
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Am trying A2. Can open and unlock doors but can't close them. What is the trick? Thanks Posts: 17 | Registered: Wednesday, June 8 2005 07:00 |
Councilor
Member # 6600
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written Sunday, May 21 2006 19:54
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Dikiyoba thinks that looking at the doors will do the trick. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Law Bringer
Member # 6785
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written Sunday, May 21 2006 21:24
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Move next to the door and click on it should work. Posts: 4643 | Registered: Friday, February 10 2006 08:00 |
Agent
Member # 2759
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written Sunday, May 21 2006 22:28
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Why would you want to close doors - surely you're not planning to [sharp intake of breath] steal stuff from the poor folks of Avernum? ;) If there's a legitimate reason do tell. To amplify previous responses, you need to stand near the door, click on the "look" button and then click on the door itself. Or, if you are using Windows, you can just right click on it. Edit: MORE typos... [ Sunday, May 21, 2006 22:31: Message edited by: Micawber ] -------------------- "I can't read this thread with that image. But then, that's not a complaint." -Scorpius Geneforge 4 stuff. Also, everything I know about Avernum | Avernum 2 | Avernum 3 | Avernum 4 Posts: 1104 | Registered: Monday, March 10 2003 08:00 |
Off With Their Heads
Member # 4045
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written Monday, May 22 2006 07:40
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In later games, it's useful for blocking off monsters who then can't get through the door. In A2, I think they can still open doors, though. -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Councilor
Member # 6600
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written Monday, May 22 2006 07:54
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Yes, I remember monsters in A2 opening doors. But they don't always open doors, so sometimes closing the door is an effective strategy. If nothing else, it can be used to buy time. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |
Infiltrator
Member # 5576
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written Monday, May 22 2006 08:40
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Closing the doors doesn't just slow them down; it also gives you warning. When you hear a door opening sound and you know that you didn't just open a door it's harder for the monsters to take you by surprise. I found this very useful in towns that spawn more wandering monsters. -------------------- Überraschung des Dosenöffners! "On guard, you musty sofa!" Posts: 627 | Registered: Monday, March 7 2005 08:00 |