Most Cost-Effective Spells
Author | Topic: Most Cost-Effective Spells |
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Apprentice
Member # 5651
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written Thursday, June 9 2005 12:24
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Now this is a very experimental poll. It might also be astoundingly stupid. Please let me know if that is the case. In all seriousness. (Haha, ha) There might also be one or two flaws with the spell list. Yaaaawwwwwnnnnn I am flat tired... ;) [ Thursday, June 09, 2005 12:26: Message edited by: ShadeOfWar ] Poll Information This poll contains 1 question(s). 22 user(s) have voted. You may not view the results of this poll without voting. function launch_voter () { launch_window("http://www.ironycentral.com/cgi-bin/ubb/ultimatebb.cgi?ubb=poll;d=vote;pollid=NeYwWnfiTOmE"); return true; } // end launch_voter function launch_viewer () { launch_window("http://www.ironycentral.com/cgi-bin/ubb/ultimatebb.cgi?ubb=poll;d=view;pollid=NeYwWnfiTOmE"); return true; } // end launch_viewer function launch_window (url) { preview = window.open( url, "preview", "width=550,height=300,toolbar=no,location=no,directories=no,status,menubar=no,scrollbars,resizable,copyhistory=no" ); window.preview.focus(); return preview; } // end launch_window -------------------- For the wind cries of late In the whispering grass Our way of life is held In the spinning wheels of chance For the wind cries of late In the whispering leaves Tell me more about the forest You once called home Posts: 29 | Registered: Thursday, March 31 2005 08:00 |
Apprentice
Member # 5940
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written Sunday, June 12 2005 01:00
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quote:It is very nice. It is not the worst poll i have seen either. I have seen other members, such as that Archmag Micel, and Marleny who has made much worse. -------------------- 5...4...3...2...1...BOOM! Posts: 9 | Registered: Saturday, June 11 2005 07:00 |
Apprentice
Member # 5651
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written Sunday, June 12 2005 07:14
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Why, thank you! :D P.S. Why is Group Heal getting so little votes? It is the best healing craft spell without a shadow of doubt. [ Sunday, June 12, 2005 07:16: Message edited by: ShadeOfWar ] -------------------- For the wind cries of late In the whispering grass Our way of life is held In the spinning wheels of chance For the wind cries of late In the whispering leaves Tell me more about the forest You once called home Posts: 29 | Registered: Thursday, March 31 2005 08:00 |
Nuke and Pave
Member # 24
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written Sunday, June 12 2005 14:20
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The most cost-effective spell depends on the situation. If you are an agent, you'll get more benefit from attack spells, but if you are a Shaper with lots of creations, you'll get more benefit from blessing spells. If you are far from a town, you'll need healing spells, but if you are right next to a town, just running into town is cheaper. Even which attack spell to use depends on how much damage you need to do and whether you are fighting a single enemy or multiple enemies. And I haven't even mentioned spell levels and skill levels. [ Sunday, June 12, 2005 14:21: Message edited by: Zeviz ] -------------------- Be careful with a word, as you would with a sword, For it too has the power to kill. However well placed word, unlike a well placed sword, Can also have the power to heal. Posts: 2649 | Registered: Wednesday, October 3 2001 07:00 |
Apprentice
Member # 5929
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written Sunday, June 12 2005 19:52
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quote:i have to agree, it is the most usefull, except for battle roar,{it heals and blesses every friendly character around you} -------------------- Nothing beats Star Wars Posts: 17 | Registered: Thursday, June 9 2005 07:00 |
Mongolian Barbeque
Member # 1528
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written Sunday, June 12 2005 21:20
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When playing as a lone Agent, Strong Daze is the most useful, and it doesn't cost much energy. I can use it as often as I want without worrying about how much energy it's using up. But when traveling with a large group—a Shaper with multiple creations and a few tag-alongs—then group-blessing or -healing spells are the most efficient. -------------------- The A.E. van Vogt Information Site My Tribute to the Greatest Writer of the Science Fiction Golden Age Posts: 907 | Registered: Monday, July 15 2002 07:00 |
Shock Trooper
Member # 549
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written Monday, June 13 2005 08:01
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Strong daze is so good that even Guardians should get them. Posts: 227 | Registered: Thursday, January 24 2002 08:00 |
Infiltrator
Member # 5785
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written Monday, June 13 2005 11:51
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Useful, yes, but is it COST-EFFICIENT? Does the input of Essence+Energy equal the damage and/or effect? Fireball is by far the most cost efficient, since it does most damage compared to the petty 4 energy it takes to cast. -------------------- "..The seventh wave of Thrall stumbled and climbed over the slippery, piled dead and Mazzarin saw The Watcher with them and at last knew the number of his days." Posts: 522 | Registered: Wednesday, May 4 2005 07:00 |
Electric Sheep One
Member # 3431
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written Monday, June 13 2005 12:23
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Casting any spell: Some energy and/or essence Saving your ornk-meat from a horde of bloodthirsty rogues, letting you cut them down one at a time without breaking a sweat: Priceless Some things energy and essence can't buy. For everything else, there's Strong Daze. [ Monday, June 13, 2005 12:25: Message edited by: Student of Trinity ] -------------------- It is not enough to discover how things seem to seem. We must discover how things really seem. Posts: 3335 | Registered: Thursday, September 4 2003 07:00 |
Shaper
Member # 5437
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written Monday, June 13 2005 13:52
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I found Fireball most cost effective, and Strong Daze is very helpful. I was using Unlock constantly, as Living Tools are worth their weight in gold. -------------------- Nena Posts: 2032 | Registered: Wednesday, January 26 2005 08:00 |
Shock Trooper
Member # 549
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written Monday, June 13 2005 18:14
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You don't get any experience from opening doors and levers with unlock, do you? Posts: 227 | Registered: Thursday, January 24 2002 08:00 |
Shaper
Member # 5437
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written Monday, June 13 2005 19:41
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Edit: No EX for using Unlock, but you might gain some from picking the lock. [ Monday, June 13, 2005 20:28: Message edited by: A Tail of Many Stripes ] -------------------- Nena Posts: 2032 | Registered: Wednesday, January 26 2005 08:00 |