Incorporating Walkthroughs in Scenarios
Author | Topic: Incorporating Walkthroughs in Scenarios |
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Agent
Member # 8030
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written Tuesday, December 11 2007 18:20
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I've inquired of various subjects earlier this year, but this time around I actually plan to create a scenario. I hope it will be included in the scenario contest, but procrastination might get the better of me. The majority of members here prefer not to be spoon fed. However, many individuals often rely on help, and I've conjured a new idea about answering questions. The concept is that a character ability activates a tome or orb that summons a help menu. Stuff done flags will decide what the player may need aid with and a list of questions are viewed. Upon selecting one, a walk through will appear concerning that obstacle. My question is: What is your opinion concerning this? -------------------- "There's a hole in the bucket, dear Excalibur, dear Excalibur..." Posts: 1384 | Registered: Tuesday, February 6 2007 08:00 |
Shaper
Member # 7472
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written Tuesday, December 11 2007 18:35
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Huh. I was actually making something like that for my scenario. It's a Task list, which acts as a continuation of the Quest list. Basically, it displays your current main plot-related quest, and provides pointers on your current situation and what needs to be done next. I'd say leave the walkthrough to the README, since that'd likely prove to be a strong temptation, and a player is less likely to look at it if they get briefly stuck if it involves minimizing the game, breaking out the word processor (or in a few cases, browser), and hunting down the walkthrough. If it's right there at their fingertips, they may end up using that when they get even mildly stuck. And that'll remove the sense of accomplishment a player would feel after overcoming a challenging obstacle by themselves. I'd say just have it drop a hint or make the player look at it from another perspective. But that's just my unusually long-winded two cents, so do with that as you will. -------------------- Nioca's Citadel - A resource for BoA graphics and scripts, as well as my scenarios. In Last Hope's Light RP - The end is near... Posts: 2686 | Registered: Friday, September 8 2006 07:00 |
Off With Their Heads
Member # 4045
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written Tuesday, December 11 2007 19:27
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Well, you could give options about the degree of specificity of the help ("Select one of the following: 1 — A hint 2 — Specific instructions about completing the quest 3 — Cancel"). -------------------- Arancaytar: Every time you ask people to compare TM and Kel, you endanger the poor, fluffy kittens. Smoo: Get ready to face the walls! Ephesos: In conclusion, yarr. Kelandon's Pink and Pretty Page!!: the authorized location for all things by me The Archive of all released BoE scenarios ever Posts: 7968 | Registered: Saturday, February 28 2004 08:00 |
Lifecrafter
Member # 6193
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written Tuesday, December 11 2007 22:59
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I'll echo Nioca for the second time today. I think Readmes are a little bit better than in-game walkthrough, just because to a player opening up the readme to get past a task feels like a last resort, while using a hint ability that's right at your fingertips just feels like any other part of the scenario, like getting hints from NPCs. For some reason the cheater stick popped into my head when I read this. I'm kind of torn on whether giving the player that much power to skip difficult parts is a good thing or not. -------------------- "NOW PASS ME MY BOOTS. I HAVE AN APPOINTMENT WITH A FACE." -Nikki Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |
Agent
Member # 8030
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written Wednesday, December 12 2007 19:25
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Actually, I planned that the tome can only be accessed within a dungeon, but come to think of it, this idea requires way too much scripting. -------------------- "There's a hole in the bucket, dear Excalibur, dear Excalibur..." Posts: 1384 | Registered: Tuesday, February 6 2007 08:00 |
Lifecrafter
Member # 6193
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written Wednesday, December 12 2007 19:39
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It probably would be. I think an html readme with spoilers (like Niemand's readmes) to make use of Kel's "Select your specificity" idea would be a much better way to use the time. Hell, just make a plain old walkthrough and I won't complain. -------------------- "NOW PASS ME MY BOOTS. I HAVE AN APPOINTMENT WITH A FACE." -Nikki Frostbite: Get It While It's...... Hot? Posts: 900 | Registered: Monday, August 8 2005 07:00 |