Avalanche
Author | Topic: Avalanche |
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Warrior
Member # 7362
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written Friday, September 15 2006 13:30
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Okay so I have mentioned in passing a few times, I've spoken with TM and he drove me to improve one of the kep turning points in the scenario. Anyway as it's my first scenario I was wondering if anyone would be willing to help with design ideas and such. At the moment I have the main town layout sketched but I can't think for the outsideyet except for the three walls of the valley and the blocked entrance. Posts: 52 | Registered: Tuesday, August 8 2006 07:00 |
Agent
Member # 27
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written Friday, September 15 2006 14:01
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I'd just suggest scripting your first scenario one piece at a time. I've been practicing a bit through about four different scenarios and plan on finishing none of them. Posts: 1233 | Registered: Wednesday, October 3 2001 07:00 |
Shaper
Member # 3442
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written Saturday, September 16 2006 05:14
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What, in particular, would you like help with? "Design ideas and such" is pretty non-descript... -------------------- And when you want to Live How do you start? Where do you go? Who do you need to know? Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Warrior
Member # 7362
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written Saturday, September 16 2006 06:32
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Help with refining my ideas and making the scenario playable. Any hleping me think of ways to make the scenario winable or finishable. Posts: 52 | Registered: Tuesday, August 8 2006 07:00 |
Law Bringer
Member # 4153
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written Sunday, September 17 2006 17:33
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quote:That'd be much easier if you're willing to tell us what they are... that said, I'm willing to help. I think my AIM handle is in my profile, so try and reach me that way. quote:I think you need something like this: end_scenario(1); :P-------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |