Item modifiers?

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AuthorTopic: Item modifiers?
Member # 1016
Profile #0
Will it be possible to create item modifiers in BoA like those platforms that appeared in Avernum 3 that zapped an item giving it special abilities?
If so will the modifications carry over to the next scenerio? How about weapon poison? I enjoyed being able to apply poison to my weapons in the original Exile games.
Posts: 141 | Registered: Saturday, April 20 2002 07:00
Member # 869
Profile Homepage #1
The answer to your questions are yes, I believe. Except the weapon poison one.

The Empire Always Loses: This Time For Sure!
Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Member # 2238
Profile Homepage #2
Again, yes. If not (for some reason), then they'll be possible through scripts anyway. It might, however, poise problems for scenario-to-scenario carrying. And yes, poison could be accomplished by just adding some poison damage to a weapon. The actual ablitity to apply it yourself, I dunno.

Posts: 1582 | Registered: Wednesday, November 13 2002 08:00