Item modifiers?
Author | Topic: Item modifiers? |
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Warrior
Member # 1016
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written Wednesday, September 17 2003 18:06
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Will it be possible to create item modifiers in BoA like those platforms that appeared in Avernum 3 that zapped an item giving it special abilities? If so will the modifications carry over to the next scenerio? How about weapon poison? I enjoyed being able to apply poison to my weapons in the original Exile games. Posts: 141 | Registered: Saturday, April 20 2002 07:00 |
...b10010b...
Member # 869
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written Wednesday, September 17 2003 22:36
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The answer to your questions are yes, I believe. Except the weapon poison one. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Guardian
Member # 2238
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written Thursday, September 18 2003 09:04
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Again, yes. If not (for some reason), then they'll be possible through scripts anyway. It might, however, poise problems for scenario-to-scenario carrying. And yes, poison could be accomplished by just adding some poison damage to a weapon. The actual ablitity to apply it yourself, I dunno. -------------------- DEMON PLAY, DEMON OUT! Posts: 1582 | Registered: Wednesday, November 13 2002 08:00 |