Journal/Notes?

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AuthorTopic: Journal/Notes?
Apprentice
Member # 3517
Profile #0
Has anyone implemented a 'Journal' or a method to save game 'Notes', like in the regular Avernum series games?

mrb
Posts: 40 | Registered: Sunday, October 5 2003 07:00
Lifecrafter
Member # 3608
Profile Homepage #1
I doubt it, it might be doable, but pretty useless, since it would only work in the specific scenario.

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The Great Mister

kommari@gmail.com[/url]
Posts: 972 | Registered: Tuesday, October 28 2003 08:00
Shake Before Using
Member # 75
Profile #2
Um...

Are you talking about notes that the user inputs? If so, use Notepad or the Macintosh equivalent.

If you're talking about recording things said in-game, there's already a built-in option for that.
Posts: 3234 | Registered: Thursday, October 4 2001 07:00
Agent
Member # 2820
Profile #3
I just turn on Notepad in the background and switch to it if I am so inclined as to take a note.

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Thuryl: I mean, most of us don't go around consuming our own bodily fluids, no matter how delicious they are.
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Alorael: War and violence would end if we all had each other's babies!
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Drakefyre: Those are hideous mangos.
Posts: 1415 | Registered: Thursday, March 27 2003 08:00
Apprentice
Member # 3517
Profile #4
Unless I'm mistaken, the built-in option doesn't work!

Yes, it's just for one scenario - and I do find it useful to record some conversations or events.

mrb
Posts: 40 | Registered: Sunday, October 5 2003 07:00
Apprentice
Member # 4432
Profile #5
Perhaps you are mistaken, because I just used the built-in journal to get past Eldiran's graveyard puzzle in Cave of No Return. I clicked "Record" whilst reading a book and lo it was recorded.

EDIT: A related question: is it possible to put things into a player's journal without having them click "Record"? For example, could I have a special encounter that said "This is fascinating; you jot it down in your journal", after which the relevant information would be written into their journal?

[ Thursday, June 24, 2004 16:04: Message edited by: Max Power ]

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He's the man
Whose name you'd love to touch,
But you musn't touuuuuuch...
Posts: 19 | Registered: Thursday, May 27 2004 07:00
Shock Trooper
Member # 1217
Profile Homepage #6
I'm not sure that would work... If you could find a way, it might, but I don't see it. mrb, the built in option works fine, but IIRC they get erased at the end of the scenario.

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ALBATROSS!!!
-John Cleese
!!!Long live Monty Python!!!

Not a Chance!

Long Live The Weather Balloons!
Posts: 304 | Registered: Monday, May 27 2002 07:00
Apprentice
Member # 3517
Profile #7
Alright, I'll try it again - this might be because I have been playing some ported scenarios from BoE, and the whole experience has been interesting...albeit frustrating as well :-).

Thanks for your responses.

mrb
Posts: 40 | Registered: Sunday, October 5 2003 07:00
Shock Trooper
Member # 4154
Profile #8
message_dialog() can't be recorded (I think.) You can only record one of those big text dialog thingys and probably what someone says, but I'm unsure.

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You're a moron if you think I'm not.
Posts: 213 | Registered: Friday, March 26 2004 08:00
Apprentice
Member # 4432
Profile #9
quote:
Originally written by The Paladin Izzannor:

I'm not sure that would work... If you could find a way, it might, but I don't see it.
TPI, are you saying that it won't work, unless I can get it to work, in which case it will?

Ah.

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He's the man
Whose name you'd love to touch,
But you musn't touuuuuuch...
Posts: 19 | Registered: Thursday, May 27 2004 07:00