Chat Reminder (03/06) at 10 pm EST

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AuthorTopic: Chat Reminder (03/06) at 10 pm EST
The Establishment
Member # 6
Profile #0
Chat tonight! 10 pm in the AIM chatroom called: blades.

Tonight's topics will be:

1) Progress reports on scenarios
2) Discussion of BoE open source
3) Any other scenario design issues
4) Everything else

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Your flower power is no match for my glower power!
Posts: 3726 | Registered: Tuesday, September 18 2001 07:00
Law Bringer
Member # 4153
Profile Homepage #1
Drat... I won't be able to get there until 12 pm EST...

On the plus side, my small scenario is still moving. But where did SupaNik's rumored beta call go?

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Gamble with Gaea, and she eats your dice.

I hate undead. I really, really, really, really hate undead. With a passion.
Posts: 4130 | Registered: Friday, March 26 2004 08:00
Guardian
Member # 6670
Profile Homepage #2
Let's see... 8 MST. I'll try to be there.

It seems a few of scenarios seems to have gone under the radar. SupaNik's, Thralni's...

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I don't think I'll ever see, a data structure as lovely as a binary tree...
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
? Man, ? Amazing
Member # 5755
Profile #3
I couldn't find anyone 20 minutes ago...

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quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Law Bringer
Member # 4153
Profile Homepage #4
Did anybody show? Or should we just post updates here?

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Gamble with Gaea, and she eats your dice.

I hate undead. I really, really, really, really hate undead. With a passion.
Posts: 4130 | Registered: Friday, March 26 2004 08:00
? Man, ? Amazing
Member # 5755
Profile #5
My scenario busted, but with the oceans running at 30ft waves every 12-14 seconds I won't be fishing. So I'll have time to work on it later this week. I'll be more careful about backups this time around.

Edit - Some of those weren't legitimate words...

[ Monday, March 06, 2006 22:18: Message edited by: Few probed waitress ]

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quote:
Originally written by Kelandon:

Well, I'm at least pretty sure that Salmon is losing.


Posts: 4114 | Registered: Monday, April 25 2005 07:00
Shaper
Member # 3442
Profile Homepage #6
quote:
Originally written by Ephesos:

But where did SupaNik's rumored beta call go?
Swallowed by work, college work, tiredness and alpha testing.

I have a scenario. It is playable. But it's not ready. Dialogue needs sorting. An unforeseen error with a creature script is driving me mad. I'm spending about an hour a day fixing it, cus it's all I can spare. But seriously, it's gonna happen soon - Thralni's seen most of the work already.

If I had to give a date, I'd go out on a limb and say a week.

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And when you want to Live
How do you start?
Where do you go?
Who do you need to know?

Posts: 2864 | Registered: Monday, September 8 2003 07:00
Guardian
Member # 6670
Profile Homepage #7
By SupaNik:
quote:
If I had to give a date, I'd go out on a limb and say a week.
Giving yourself a deadline is a bad, bad idea. Remember, it's supposed to be fun, not another job.

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I love deadlines. Especially the whooshing sound they make as they go by!
Posts: 1509 | Registered: Tuesday, January 10 2006 08:00
Shaper
Member # 3442
Profile Homepage #8
quote:
Originally written by Dintiradan:

Giving yourself a deadline is a bad, bad idea. Remember, it's supposed to be fun, not another job.

I love deadlines. Especially the whooshing sound they make as they go by!

They do indeed woosh. But I need a sort of deadline - as it is I've rewrote dialogue four times in my largest town. I'm a perfectionist. I keep adding and adding... which IS good, but also means I'm taking for too long. If I give myself a deadline, I know not to make the toilet cleaner say more than he has to.

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And when you want to Live
How do you start?
Where do you go?
Who do you need to know?

Posts: 2864 | Registered: Monday, September 8 2003 07:00
Councilor
Member # 6600
Profile Homepage #9
I'm learning the excessive dialogue part now, with my pathetic, nowhere-anywhere-close-to-being-done scenario. Never again will I create a quest that requires you to walk around and talk to all the guards.

Dikiyoba.
Posts: 4346 | Registered: Friday, December 23 2005 08:00