Chat Reminder (03/06) at 10 pm EST
Author | Topic: Chat Reminder (03/06) at 10 pm EST |
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The Establishment
Member # 6
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written Monday, March 6 2006 10:55
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Chat tonight! 10 pm in the AIM chatroom called: blades. Tonight's topics will be: 1) Progress reports on scenarios 2) Discussion of BoE open source 3) Any other scenario design issues 4) Everything else -------------------- Your flower power is no match for my glower power! Posts: 3726 | Registered: Tuesday, September 18 2001 07:00 |
Law Bringer
Member # 4153
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written Monday, March 6 2006 11:51
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Drat... I won't be able to get there until 12 pm EST... On the plus side, my small scenario is still moving. But where did SupaNik's rumored beta call go? -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Guardian
Member # 6670
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written Monday, March 6 2006 15:19
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Let's see... 8 MST. I'll try to be there. It seems a few of scenarios seems to have gone under the radar. SupaNik's, Thralni's... -------------------- I don't think I'll ever see, a data structure as lovely as a binary tree... Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
? Man, ? Amazing
Member # 5755
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written Monday, March 6 2006 21:45
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I couldn't find anyone 20 minutes ago... -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Law Bringer
Member # 4153
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written Monday, March 6 2006 21:59
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Did anybody show? Or should we just post updates here? -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
? Man, ? Amazing
Member # 5755
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written Monday, March 6 2006 22:15
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My scenario busted, but with the oceans running at 30ft waves every 12-14 seconds I won't be fishing. So I'll have time to work on it later this week. I'll be more careful about backups this time around. Edit - Some of those weren't legitimate words... [ Monday, March 06, 2006 22:18: Message edited by: Few probed waitress ] -------------------- quote: Posts: 4114 | Registered: Monday, April 25 2005 07:00 |
Shaper
Member # 3442
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written Monday, March 6 2006 23:55
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quote:Swallowed by work, college work, tiredness and alpha testing. I have a scenario. It is playable. But it's not ready. Dialogue needs sorting. An unforeseen error with a creature script is driving me mad. I'm spending about an hour a day fixing it, cus it's all I can spare. But seriously, it's gonna happen soon - Thralni's seen most of the work already. If I had to give a date, I'd go out on a limb and say a week. -------------------- And when you want to Live How do you start? Where do you go? Who do you need to know? Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Guardian
Member # 6670
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written Tuesday, March 7 2006 07:51
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By SupaNik: quote:Giving yourself a deadline is a bad, bad idea. Remember, it's supposed to be fun, not another job. -------------------- I love deadlines. Especially the whooshing sound they make as they go by! Posts: 1509 | Registered: Tuesday, January 10 2006 08:00 |
Shaper
Member # 3442
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written Tuesday, March 7 2006 11:27
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quote:They do indeed woosh. But I need a sort of deadline - as it is I've rewrote dialogue four times in my largest town. I'm a perfectionist. I keep adding and adding... which IS good, but also means I'm taking for too long. If I give myself a deadline, I know not to make the toilet cleaner say more than he has to. -------------------- And when you want to Live How do you start? Where do you go? Who do you need to know? Posts: 2864 | Registered: Monday, September 8 2003 07:00 |
Councilor
Member # 6600
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written Tuesday, March 7 2006 15:25
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I'm learning the excessive dialogue part now, with my pathetic, nowhere-anywhere-close-to-being-done scenario. Never again will I create a quest that requires you to walk around and talk to all the guards. Dikiyoba. Posts: 4346 | Registered: Friday, December 23 2005 08:00 |