BBB - backwater bearworth bug
Author | Topic: BBB - backwater bearworth bug |
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Apprentice
Member # 414
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written Friday, October 28 2005 17:32
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So I go to bearworth and inquire about the goblin amulet, and he tells me to follow him, and then I get this error which says something about a skill too high and to reset in character editor or somesuch nonesense... the short of it is that I can't follow him. Indeed, only one of my characters walks, and the other three stay where they are, which is really quite bizarre. -------------------- An Agent, An Agent Of Doom Posts: 22 | Registered: Tuesday, December 18 2001 08:00 |
Shock Trooper
Member # 5459
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written Friday, October 28 2005 21:45
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Really? But does Bearworth move anywhere? You could just follow him with the one character that agrees to move. I'm sure your other three characters will move again if you exit and re-enter the town. Also, if you wanted to you could email me a save file from just before you talk to Bearworth. I could try and figure out what the problem is. You can find my email address in the readme. -------------------- These are my scenarios. I may have too much free time but I really don't care. Backwater Calls, Magus of Cattalon, Rats Aplenty Get them here Visit The Lyceum for all your rating needs. Posts: 211 | Registered: Sunday, January 30 2005 08:00 |
...b10010b...
Member # 869
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written Friday, October 28 2005 22:36
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You don't happen to be using a god-party or anything like that, do you? -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Apprentice
Member # 414
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written Friday, October 28 2005 22:54
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They're good but, iirc, around level 40... -------------------- An Agent, An Agent Of Doom Posts: 22 | Registered: Tuesday, December 18 2001 08:00 |
Apprentice
Member # 414
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written Friday, October 28 2005 22:55
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smoo - if I can't work around it somehow, I'll do that. As for now, I've just started working on Canopy, and am shocked at how good it is. It's an inspiration. -------------------- An Agent, An Agent Of Doom Posts: 22 | Registered: Tuesday, December 18 2001 08:00 |
Apprentice
Member # 414
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written Saturday, October 29 2005 10:42
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Now I have a brand new problem - in canopy, I've defeated the dark idol, and I've completely scoured the place for those sun things, and I've only ended up with eight total... I've gone to every single location, and it's just dead ends... I got the dark idol, the mage quarters, the ones in the village... the only thing I think I might be missing is one in the southeast caves, but again I've completely searched the area, far sight, etc. but I can't find the missing ninth one... -------------------- An Agent, An Agent Of Doom Posts: 22 | Registered: Tuesday, December 18 2001 08:00 |
Apprentice
Member # 414
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written Saturday, October 29 2005 11:01
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This is my saved game, btw... Feel free to take a look and try to figure out what's gone wrong as I played through Canopy... http://s59.yousendit.com/d.aspx?id=131RZO4TLSGCH19SG6ITTD6T3W -------------------- An Agent, An Agent Of Doom Posts: 22 | Registered: Tuesday, December 18 2001 08:00 |
Agent
Member # 1993
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written Saturday, October 29 2005 13:18
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:( I cannot open your game - it's probably a PC file. The sun-idols have been well hidden indeed. Have you searched every corner? Near the spell book e.g. or upstairs behind a secret door ... -------------------- Slartucker: * facepalm facepalm facepalm * Dikiyoba: Are you unconscious yet? Posts: 1420 | Registered: Wednesday, October 2 2002 07:00 |
...b10010b...
Member # 869
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written Saturday, October 29 2005 14:25
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quote:Did you check for secret passages? There are one or two really well-hidden ones in the guard towers. -------------------- The Empire Always Loses: This Time For Sure! Posts: 9973 | Registered: Saturday, March 30 2002 08:00 |
Apprentice
Member # 414
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written Saturday, October 29 2005 15:36
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*smacks hand on forehead* got it -------------------- An Agent, An Agent Of Doom Posts: 22 | Registered: Tuesday, December 18 2001 08:00 |