Druids of krell help
Author | Topic: Druids of krell help |
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Master
Member # 5977
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written Sunday, September 4 2005 06:57
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I came out of the Za-khazi run, starting with the druids of Krell. I'm trying to get into the Sanctum. i killed the lizards at Liam, the drake at Orinn, the lizards at Slomar, the lizards at the mines behind Relias, and talked to the captain at that fort. so why can't I get in to the Sanctun (I read the hints). -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Infiltrator
Member # 4826
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written Sunday, September 4 2005 08:00
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Have you talked to Brother Elm (druid near entrance to Order Temple)? He tells you about the Sanctum, so you can talk to the druid outside it and get in. -------------------- Bring back TM or [i]DIE.[/i] To spread the hype, as well as cause your crush's name to appear on the screen, copy this into your signature. Posts: 458 | Registered: Friday, August 6 2004 07:00 |
Law Bringer
Member # 4153
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written Sunday, September 4 2005 08:39
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And if Fire Shards' suggestion doesn't work, then perhaps you spoke to the wrong person in Fort Ouranil. It wasn't the captain. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Master
Member # 5977
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written Sunday, September 4 2005 08:45
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quote:Wasn't it the man in that office that was all mad at you for bein adventurers? -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Law Bringer
Member # 4153
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written Sunday, September 4 2005 08:48
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No, that's the captain. You needed to talk to the smith. (Yes, it's a stupid plot point, as many have pointed out, but I was trying to make it in time for the contest.) -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Master
Member # 5977
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written Monday, September 5 2005 05:49
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I managed to get into the Sanctum, only to find brother Oakleaf saying to "do good." I did that already befor i came to him. is it now that UI have to talk to that smith in the fort? or should i erturn to the Sanctum (which I did and Oekleaf ignored me). -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |
Shaper
Member # 6292
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written Thursday, September 15 2005 13:35
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Thralni, I'm right at the same place you are. I believe I've done all the "good" and the quests for the towns, but Oakleaf ignores me in the Sanctum. I am wondering what I've missed to trigger a response from him again. Even more odd....if I walk to a spot along the valley wall in the SE I get a message from Oakleaf (while in the outdoors still) saying to go get the relics from the druids before we can leave the valley. Oakleaf appears to be in two places at once and talking from the future in one of them. I'd be happy to fulfill his demands at the Sanctum for now. -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Shaper
Member # 6292
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written Thursday, September 15 2005 13:48
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I've already resolved this...apparently, I had to talk to the smith AFTER first getting into the Sanctum. Now how was I supposed to figure that one out besides random rendundant poking about? No cues or hints about that route at all. The logic wholly eludes me. Oh well...let's see what ol' Oakleaf has up his druid sleeves now.... -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Law Bringer
Member # 4153
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written Thursday, September 15 2005 14:03
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Alright, I admit it! It was stupid and poorly organized. And I still never found what's up with that message from Oakleaf. It shouldn't be there, and didn't ever bother me in testing. I can't find where the script goes wrong... if anyone knows, please let me know so I can fix it! Then again, that's what I get for leaving myself a mere three weeks for the contest. And about talking to the smith... yeah, that was also stupid. I regret it. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Shaper
Member # 6292
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written Thursday, September 15 2005 14:19
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All done now. I have to admit I enjoyed the long "movie" which comprises the last third of this scenario, even though I kept waiting to actually do something myself. I thought I was going to take on that drake lord! Or the lizard army... I liked the city/temple design at the end. Canopy, prepare to be boarded. P.S....is there nowhere in all of Druidland to actually I.D. any items? By the end of it, I must have had ten to fifteen unidentified items. -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Shaper
Member # 6292
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written Thursday, September 15 2005 14:25
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Don't beat yourself up, Ephesos. All in all, it's a nice little scenario you've made here with some very creative design work. Yeah, it has some minor quirks and bugs mostly of the sequencing sort, but I'm guessing it's probably pretty impressive for only three weeks to pull it off. I'd love to try a hand at building a scenario myself, but get the impression it's a huge learning curve to learn to use the editor and I suspect I have neither the time nor the patience. -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Law Bringer
Member # 4153
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written Thursday, September 15 2005 14:36
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Actually... it's rather simple to learn, and once you get the hang of it, it's really easy. I would just suggest to start with something SMALL... DoK was too much for me to start on. -------------------- Gamble with Gaea, and she eats your dice. I hate undead. I really, really, really, really hate undead. With a passion. Posts: 4130 | Registered: Friday, March 26 2004 08:00 |
Shaper
Member # 6292
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written Thursday, September 15 2005 15:13
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Well, thanks for the suggestion. I'll poke around with the editor and its directions and see whether or not it is intuitive enough for me to at least be able to start plonking down some outdoor graphics. I think I could have great fun making a scenario world if it isn't overly complicated getting started. -------------------- A4 Items • A4 Singleton • G4 Items • G4 Forging • G4 Infiltrator • NR Items • The Lonely Celt Posts: 2009 | Registered: Monday, September 12 2005 07:00 |
Master
Member # 5977
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written Friday, September 16 2005 03:44
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quote:I already finished druids of Krell about two weeks ago. I also found out that I should go to the smith AFTER going to the Sanctum. Anyway, thanks for everybody's help. Its indeed, as Ephesos said, not very hard to learn to use the ditor. I'm now busy with a scenario. Its about as big, or even bigger (it has about 20 towns more than I wanted to do in the beginning, but they all relate to the story somehow) than DoK. I'm now really geting the hang of it, although I still have to see if the instrument pannels I made really work. [ Friday, September 16, 2005 03:48: Message edited by: Thralni, emperor of Riverrod ] -------------------- Play and rate my scenarios: Where the rivers meet View my upcoming scenario: The Nephil Search: Escape. Give us your drek! Posts: 3029 | Registered: Saturday, June 18 2005 07:00 |