Yet another question on items
Author | Topic: Yet another question on items |
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Warrior
Member # 2155
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written Sunday, March 23 2003 12:12
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This isn't particularly a question about stats or whether a specific item would be overpowered, but rather a question of dialogue - will it be possible to write descriptions in the item stats box? In BoE it wasn't a capability, but I ask because it would really be a decent addition to the BoA engine, or at least in my opinion. I realize that even if this is likely, items with text-dialogue would be regarded the same as items with custom graphics and wouldn't likely be able to be carried from scenario to scenario. -------------------- Razordisk Frisbee Golf Posts: 168 | Registered: Saturday, October 26 2002 07:00 |
Guardian
Member # 2238
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written Sunday, March 23 2003 16:13
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We couldn't do that in BOE? Oh geez... that should've been one of the first things put in. I'm all for it! Jeff really needs the read this! -------------------- DEMON PLAY, DEMON OUT! Posts: 1582 | Registered: Wednesday, November 13 2002 08:00 |
Shake Before Using
Member # 75
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written Sunday, March 23 2003 19:08
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Actually, if this was implemented, much like items with special classes now (the special class is merely removed upon their exit from the scenario) it would be very easy just to strip out the description text. Posts: 3234 | Registered: Thursday, October 4 2001 07:00 |
Babelicious
Member # 39
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written Monday, March 24 2003 16:35
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Why in the world would it be an issue to carry a text string along with the item? It's not fundamentally different than the item's name, for example. Of course, it isn't much more difficult to attach graphics to an item structure, either, and we know about THAT history. C'est la vie. -------------------- Pygmalion | Desperance | Djur Posts: 1074 | Registered: Wednesday, October 3 2001 07:00 |
Shock Trooper
Member # 461
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written Monday, March 24 2003 16:47
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[Deleted by poster] [ Monday, March 24, 2003 17:12: Message edited by: jwj442 ] -------------------- "If you held a weapon to Fwiffo's head, he would say anything you wanted him to. In fact, if you held a vegetable to Fwiffo's head, he'd say whatever you wanted him to." - Spathi high council, Star Control 2. Posts: 346 | Registered: Sunday, December 30 2001 08:00 |