A Exile-based Roguelike?

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AuthorTopic: A Exile-based Roguelike?
Apprentice
Member # 5631
Profile #0
I'd rather like to see an Exile based Roguelike. It seems to me Exile's engine is perfect for a Roguelike; All you'd have to do would be implement random dungeon floors and disable multiple PCs..
Posts: 32 | Registered: Saturday, March 26 2005 08:00
Infiltrator
Member # 4592
Profile #1
Can you do it?

I agree that it would look nice (have you played Dungeon of Doom for the Mac, it might look a little like that one)

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Posts: 604 | Registered: Sunday, June 20 2004 07:00
Law Bringer
Member # 335
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If Exile's engine were used, the result would by definition not be roguelike. No Exile or Avernum engine is quite ready for the change of emphasis without heavy alteration, and in the end there isn't a great market for the dungeon crawl type of game that isn't covered for free by Rogue, Angband (and ToME and other *band variants), and the like on one end and Diablo on the other.

—Alorael, who doesn't see much of a point in discussion anyway. Unless Jeff sees definite money in it, which is dubious, he won't make it, and he'll never, ever let anyone else touch his code.
Posts: 14579 | Registered: Saturday, December 1 2001 08:00
Shaper
Member # 247
Profile Homepage #3
What is Roguelike? I keep seeing references to it on these Forumz.

[ Saturday, March 26, 2005 14:36: Message edited by: VCH ]

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Posts: 2395 | Registered: Friday, November 2 2001 08:00
Shaper
Member # 32
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The only major difference in coding would be changing the spells, even then just naming a few of the differently would suffice. The rest of the change consists of changing monster names, and making the level start underground. As you go 'up' or 'down' the monsters get harder. Hawthorne being at the very top, and Grah-Hoth at the very bottom...

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Lt. Sullust
Cogito Ergo Sum
Polaris
Posts: 2462 | Registered: Wednesday, October 3 2001 07:00
...b10010b...
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quote:
Originally written by VCH:

What is Roguelike? I keep seeing references to it on these Forumz.
Well, you know, you could have just looked up the first freaking result for "roguelike" on Google, which is a FAQ on roguelikes.

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Posts: 9973 | Registered: Saturday, March 30 2002 08:00
Shaper
Member # 247
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But the link you provided is so much easier to use than a scary search engine. Why do when others will do for you. :P

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Posts: 2395 | Registered: Friday, November 2 2001 08:00
Guardian
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quote:
Originally written by VCH:

...on these Forumz.
Fora, VCH, fora.

And do you really mean to tell me that posting twice was easier than Google-ing something?

btw, I like dungeons crawls.

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Posts: 1582 | Registered: Wednesday, November 13 2002 08:00
Shaper
Member # 247
Profile Homepage #8
I almost put fora, I really did. But then I thought it would look to pompous.

Oh and yeah google is far too difficult I get lost in the Inter tangled web of cyberspace every-time.

Fora BTW isnt in Apple Works spell-check.

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Posts: 2395 | Registered: Friday, November 2 2001 08:00
Law Bringer
Member # 2984
Profile Homepage #9
quote:
Originally written by the Real Demonslaya:


And do you really mean to tell me that posting twice was easier than Google-ing something?

It increases the post count.

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Posts: 8752 | Registered: Wednesday, May 14 2003 07:00
Master
Member # 1046
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That and VCH will have to use his own stinking hands to reach all the way over to the keyboard type www.google.com and 'roguelike', and use his own brain to spell the words!

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Posts: 3323 | Registered: Thursday, April 25 2002 07:00
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It's not nice to make fun of special people :(

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Posts: 394 | Registered: Saturday, November 20 2004 08:00