Profile for RA[Ancalagon]

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Weaving Spiderwebs in General
Apprentice
Member # 7506
Profile #6
Clearly you should probably only post here if youre a hardcore SCer? IDK but what i do know is, if you play Spiderweb Software you play it because its fun not good looking so dont go telling me about "i dont think itll fit into SC" The Gameplay will always be more important, some games are just as good as a photograph because theyre pretty but pretty boring.
Posts: 3 | Registered: Monday, September 18 2006 07:00
Weaving Spiderwebs in General
Apprentice
Member # 7506
Profile #0
I am very new to these forums and I knew not anyone else who played spiderweb software and i only found out about games like Avernum and Geneforge recently. I mostly loved Exile so much but never bought it, just played the demos. But I know that Avernum is the remake of Exile and I also know now that Spiderweb software is quite popular. More importantly, what this topic is about.

Has anyone played Starcraft or Starcraft: Brood War or maybe you do play them? Well the most famous thing about this game is the "Use Map Settings". This is basically create anything you want (with some depressing limitations) setting. For example, I want to play Exile: Escape from the Pits on SC (Starcraft). I simply make the game through the campaign editor (not exactly top notch map making editor) and then i can play Exile on Starcraft. There is also Warcraft III which has a much more advanced editor and maybe soon Starcraft II. Yea Starcraft is a bit lame for Medieval fighting considering its futuristic imaging and spells, but I love it. Warcraft III is more fitting to Exile but Warcraft III has some angering limits and odd adjustments compared to Starcraft even though WC3 (Warcraft III) has much more freedom.

So basically what I just said was im making a free game of Exile within the game Starcraft: Brood War (Expansion of SC). It's not exactly on the same story line as the original exile but it'll have close to the same map.

Hopefully this will be a succesful map(success of a UMS map on SC is usually measured by the quality of gameplay, in other words how fun it is yet not considerible hard to understand or take too long).

And hopefully it'll spread Spiderweb Software to more areas.

If there are any comments, ideas or suggestions please post.

(Note: There is no money to be made in doing this)
Posts: 3 | Registered: Monday, September 18 2006 07:00