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Need a new graphics engine in General
Apprentice
Member # 6304
Profile #26
quote:
Originally written by Jhaerik:

Hmm sorry for my first post sounding like this, but who actually said polygonal gfx? Hell you can do a lot more with simple 2D sprites. I mean I'm not a spriter by any means, and I can produce sprites of the same quality as the ones used in these games given a bit of time. My suggestion is to use 2D sprites with a higher resolution. Maybe 800x600, with the gfx actually taking up most of the screen. I'm not a game developer, nor a coder/spriter whatever, and have little knowledge of the avalible engines out there, but a bit of an upgrade would not hurt. Maybe something around 32x32 or 32x48 sprites perhaps. Around the level of the RM95/98 stuff.

Also simple stuff like static animations would open the game up to a far broader audience, which equates to more income. Honestly I'm not a fan of gfx in general, I play muds, rogue-likes, and the ocasional game of Zork, but I'd very much like to see the Exile games continued with Snes stlye graphics, and would buy it in an instant.

Also I didn't really like the Avernum or Geneforce games. I hated the hex movement system, and the storlines were just not as solid if ya ask me. My favorite by far was Exile 3. Just a few little tweeks here and there would make the gameplay much more immersive. These games are not muds or rogue-likes, and have a set storyline, not one you make for yourselves. So, a bit of a gfx boost could not hurt, though if it was turned into some jumble of polygonal filth I'd shoot someone. Just a bit of polish.

Seeing as I need to rap this up, and have been rambling far too much, I'd like to close this by saying.....

<============}:x:x:O Long Live Spiderweb Software O:x:x:{============>

I agree, just doing that would improve the graphics considerably.
Posts: 4 | Registered: Wednesday, September 14 2005 07:00
Need a new graphics engine in General
Apprentice
Member # 6304
Profile #18
<Kingy> Mmmm...kay, was that suppose to be a insult?

If you guys don't like graphics, thats your deal. I was just simply stating that I enjoy them along with the storyline, and would like to see better graphics in Spiderweb Software games. Maybe, I should have read that the forums before posting... So I could have known, that everyone here likes the graphics the way they are now.

And, while some reviewers aren't very qualified, most are... Thats why Spiderweb games get fair reviews in magazines. And they don't review games based on what a small percentage of gamers like, they rate on what the majority enjoy.

Oh yeah, it is still pretty impressive what a small team of 3 can do ;)

[ Sunday, September 18, 2005 23:12: Message edited by: powerman ]
Posts: 4 | Registered: Wednesday, September 14 2005 07:00
Need a new graphics engine in General
Apprentice
Member # 6304
Profile #13
Haha, I shouldn't be playing games because I like games with graphics? Well, I guess you should tell that to all the game reviewers out there... Because almost all magazines and websites, include 'graphics' in their review criteria.

I'm sorry, if you all disagree with me... But if the game doesn't have pretty graphics, I might as well play a MUD or read a book. I enjoy games like Arcanum, but didn't really care for Neverwinter Nights. So going 3D isn't necessary, but an improvement would be nice eventually.

No offense to the developers or the fans, but thats just my opinion.
Posts: 4 | Registered: Wednesday, September 14 2005 07:00
Need a new graphics engine in General
Apprentice
Member # 6304
Profile #0
Okay, I know this is a underground type game... and I have been reading reviews on spiderwebs games for years through Computer Games magazine. But... it is really time for a engine upgrade!!!

There are plenty of low-cost engines out there, that could vastly improve your graphics... and your audience. I hope your next game is going to have better graphics, because there really isn't a excuse to not upgrade the technology.
Posts: 4 | Registered: Wednesday, September 14 2005 07:00