Profile for moon_elf
Field | Value |
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Displayed name | moon_elf |
Member number | 6300 |
Title | Apprentice |
Postcount | 8 |
Homepage | |
Registered | Tuesday, September 13 2005 07:00 |
Recent posts
Author | Recent posts |
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oy Codeing issues in Blades of Avernum Editor | |
Apprentice
Member # 6300
|
written Thursday, September 15 2005 04:30
Profile
thank you so much -------------------- yay loves Posts: 8 | Registered: Tuesday, September 13 2005 07:00 |
oy Codeing issues in Blades of Avernum | |
Apprentice
Member # 6300
|
written Thursday, September 15 2005 04:30
Profile
thank you so much -------------------- yay loves Posts: 8 | Registered: Tuesday, September 13 2005 07:00 |
oy Codeing issues in Blades of Avernum Editor | |
Apprentice
Member # 6300
|
written Thursday, September 15 2005 04:03
Profile
sorry sorry you were right -.- cant change max spell points but I would love to see the compiled list of item graphics you have if your willing to share it please -------------------- yay loves Posts: 8 | Registered: Tuesday, September 13 2005 07:00 |
oy Codeing issues in Blades of Avernum | |
Apprentice
Member # 6300
|
written Thursday, September 15 2005 04:03
Profile
sorry sorry you were right -.- cant change max spell points but I would love to see the compiled list of item graphics you have if your willing to share it please -------------------- yay loves Posts: 8 | Registered: Tuesday, September 13 2005 07:00 |
oy Codeing issues in Blades of Avernum Editor | |
Apprentice
Member # 6300
|
written Thursday, September 15 2005 03:55
Profile
OoO no no I just wanna see the Graphic ground and Equip so I can make dresses and holy robes and I found in the docs it says In addition, there are several secondary skills derived from the regular skills. 35 – Maximum Health 36 – Maximum Spell Energy So there has to be a way to add that to an item ? -------------------- yay loves Posts: 8 | Registered: Tuesday, September 13 2005 07:00 |
oy Codeing issues in Blades of Avernum | |
Apprentice
Member # 6300
|
written Thursday, September 15 2005 03:55
Profile
OoO no no I just wanna see the Graphic ground and Equip so I can make dresses and holy robes and I found in the docs it says In addition, there are several secondary skills derived from the regular skills. 35 – Maximum Health 36 – Maximum Spell Energy So there has to be a way to add that to an item ? -------------------- yay loves Posts: 8 | Registered: Tuesday, September 13 2005 07:00 |
oy Codeing issues in Blades of Avernum Editor | |
Apprentice
Member # 6300
|
written Thursday, September 15 2005 03:37
Profile
I looked in the item graphics its just G1000 and so on and shows a picture with Items in boxes..and I got that value in the Corc data. I need a site that shows the items and such for stupid peoples like meh ={ -------------------- yay loves Posts: 8 | Registered: Tuesday, September 13 2005 07:00 |
oy Codeing issues in Blades of Avernum | |
Apprentice
Member # 6300
|
written Thursday, September 15 2005 03:37
Profile
I looked in the item graphics its just G1000 and so on and shows a picture with Items in boxes..and I got that value in the Corc data. I need a site that shows the items and such for stupid peoples like meh ={ -------------------- yay loves Posts: 8 | Registered: Tuesday, September 13 2005 07:00 |
oy Codeing issues in Blades of Avernum Editor | |
Apprentice
Member # 6300
|
written Thursday, September 15 2005 03:31
Profile
anyone know of a site where I can see Item Graphics with code # by them and a list of abiliys like i know it_ability_1 = 204; it_ability_str_1 = 30; makes an item when used restore 150 spell points but i wanna make it so it adds 150 when worn is that possable? i just dont wanna add int cause then spells do to much dmg id also like ones for HP n such mmmm and like just oy ammo graphics n such to make magic bows Thank you so much for reading this -------------------- yay loves Posts: 8 | Registered: Tuesday, September 13 2005 07:00 |
oy Codeing issues in Blades of Avernum | |
Apprentice
Member # 6300
|
written Thursday, September 15 2005 03:31
Profile
anyone know of a site where I can see Item Graphics with code # by them and a list of abiliys like i know it_ability_1 = 204; it_ability_str_1 = 30; makes an item when used restore 150 spell points but i wanna make it so it adds 150 when worn is that possable? i just dont wanna add int cause then spells do to much dmg id also like ones for HP n such mmmm and like just oy ammo graphics n such to make magic bows Thank you so much for reading this -------------------- yay loves Posts: 8 | Registered: Tuesday, September 13 2005 07:00 |
Customize? in Tech Support | |
Apprentice
Member # 6300
|
written Tuesday, September 13 2005 23:31
Profile
any plans on making it so people can re color the character BMPs and add them as more options? -------------------- yay loves Posts: 8 | Registered: Tuesday, September 13 2005 07:00 |
Help please in Geneforge Series | |
Apprentice
Member # 6300
|
written Tuesday, September 13 2005 20:00
Profile
I have the Demo and it only lets me choose 3 starting Avatars and the girl is pretty ugly...in the full version is there more avatars? thanks for reading hehe -Lil -------------------- yay loves Posts: 8 | Registered: Tuesday, September 13 2005 07:00 |
Customize? in Tech Support | |
Apprentice
Member # 6300
|
written Tuesday, September 13 2005 19:43
Profile
In Exile 3 or Geneforge3 is there a way I can add custom avatars? -------------------- yay loves Posts: 8 | Registered: Tuesday, September 13 2005 07:00 |