Profile for Srekel
Field | Value |
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Displayed name | Srekel |
Member number | 6120 |
Title | Apprentice |
Postcount | 3 |
Homepage | |
Registered | Monday, July 18 2005 07:00 |
Recent posts
Author | Recent posts |
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Removal of waiting and interface things in Avernum 4 | |
Apprentice
Member # 6120
|
written Sunday, June 25 2006 21:47
Profile
Right, I see why the waiting was removed, even though it's probably something I wouldn't have done (but then, I'm not desiging the game, so.. ;) ). The keyboard targetting was very useful though. By pressing m-a-a, for instance, I'd fired away a firebolt (is that its name?) on the first enemy. Just like you can hit p-a-1 to heal the first character. It's much faster (and more ergonomical) than having to move the right hand to the mouse (from the numpad, which I use for movement) and clicking on the enemy. If it's just because it's ugly, an option in the prefences screen would have been nice to turn it on. [ Sunday, June 25, 2006 21:49: Message edited by: Srekel ] Posts: 3 | Registered: Monday, July 18 2005 07:00 |
Removal of waiting and interface things in Avernum 4 | |
Apprentice
Member # 6120
|
written Sunday, June 25 2006 00:53
Profile
I just tried the Avernum 4 demo yesterday, and while I liked most of what I saw, some things confused me. I'm used to playing Avernum with the keyboard, pretty much all the time, only using the mouse sometimes (such as when training), but it now seems that a lot of the shortcuts have been removed. Also, you can't wait in combat anymore? Ok, first, why is t for talking removed? And l for looking (at signs etc)? And why must I click to select a target with the mouse instead of getting a-b-c displayed over the enemies heads? Is it for aestetical purposes, so that newcomers to the series won't find it ugly, or something? Secondly, waiting. Imho, it is incredibly important in a turnbased game such as avernum since it can be tactically useful. Was it removed to make combat more accessible to new players? I tried searching for these things on the forum but didn't find any threads discussing it. The mouse thingie mostly bothers me because I want to avoid using it as much as possible, since it can lead to pain/injury. The waiting thing just surprised me - why would such a necessary feature for interesting turn based combat be removed? Besides these small issues, A4 was fun, even though I didn't play for very long. :) Posts: 3 | Registered: Monday, July 18 2005 07:00 |
Where is unlock level 3? Av 1 in The Avernum Trilogy | |
Apprentice
Member # 6120
|
written Monday, July 18 2005 14:06
Profile
Hmm, I was just at Erika's tower, and it seemed like I would need Unlock level 3 to get in there, so the solution to getting unlock level 3 can't be to talk to her... or am I missing something? Oh, and while I'm asking, the two goblins, I couldn't figure out who's telling the truth and who's not just by talking to them. Any hints/spoilers appreciated. :) Posts: 3 | Registered: Monday, July 18 2005 07:00 |